Reynard Clive, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a robe, a symbol of his god around his neck, and a nunchaku on his belt. His black hair is still thick. His fierce violet eyes like to dwell on things.
Personality: Reynard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... The war was a terrible time for him, and Reynard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born several months after his mother was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Reynard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Fighting, Athletic, Disciplined. Flaws: Depressed. Bonds: Military. Occupation: Architect
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 7 (-2) | 14 (+2) | 13 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee -1 / 1d8-3, Ranged +0 / 1d8-2, Grapple -2
Possessions: 100 gp.
William Stanford, Male Human [Permalink]
Personal [hide]
Description: This man wears bulky black painted plate armor, and sports empty pouches on his belt. He wears his silver hair up in a very large beehive style do. He wears a mask on his face.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He also has developed a complete distrust of the Slave Trader profession.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has drifted from career to career and currently works as a Animal Trainer.
Motivation: He'd like to take his coworkers down a peg; and he wants nothing more than to rejoin the army
Flaws: Antagonistic. Bonds: Attractive, Job, Religious, Military. Occupation: Animal Trainer
Voice: Sounds elderly
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. 1 Minor magic item.
Tim Bing, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He wears a wide-brimmed hat to hide his balding. He tend to wears goggles to shield his eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: A powerful necromancer made him what he is. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to travel the world and help people.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Animal Trainer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 600 gp.
Roland Chatham, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears black leather gloves, a black jacket, and tight pants and is in decent physical shape. He has a very tight haircut. He has a dull look in his amber eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roland fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world; and to find somewhere to settle down
Ideals: Opinionated, Fighting, Logical. Flaws: Fearful, Mundane. Occupation: Bellfounder
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 8 (-1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Trey Fawcett, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears suspenders and yellow workpants. His shirt is pastel, and he wears a heavy yellow leather apron most of the time. His auburn hair is still thick. His half smiles and amber eyes are beguiling and draw you in.
Personality: Trey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Around other people he will do his best to conceal his emotions and appear jolly.
History: Trey hails from a village terrorized by gnolls. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Many gnolls want him driven away; and several ex partners dislike his way of doing things and want revenge
Ideals: Athletic, Extrovert. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Scribe
Voice: Timid voice
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!