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NPC Generator

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Advanced [show]


Drogo Tickle, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His long red hair is drawn into a two foot long braid. He has a tattooed face.

Personality: He is calm most of the time but flees social interaction. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised in a white middle class family as the only child. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and he is terrified, and will act out of fear

Ideals: Entrepeneur. Flaws: Shy, Fearful, Mundane. Bonds: Poor. Occupation: Servant

Voice: Deep voice with rolling R's

Attributes [hide]

Drogo Tickle, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 12 (+1)12 (+1) 9 (-1)13 (+1)
Skills Nature +3, Perception +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 600 sp.


Social Check DCs


Theodoric Charlton, Male Human [Permalink]

Personal [hide]

Description: He typically wears tan cloth garments or leather armor. He carries a battered hand crossbow and tarnished glaive as well. His chestnut hair is matted, messy, and big. His hazel eyes peer out from beneath his deerstalker tan hat.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not believe in violence as a means to an end. He is a dedicated Shipwright but believes his peers are too gung-ho.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shipwright arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy.

Ideals: Fighting, Pacifist. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Shipwright

Voice: High pitched and raspy

Attributes [hide]

Theodoric Charlton, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 11 (+0)17 (+3) 11 (+0)12 (+1)
Skills Investigation +5, Stealth +0
Senses Passive Perception 10
Languages Common, Aquan, Elven, Celestial
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Shane Colton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He very much looks the part of a Carter. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born at the edge of vast island. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Carter soon after.

Motivation: Further expansion of business; and expand his business

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Carter

Voice: Dutch accent

Attributes [hide]

Shane Colton, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)13 (+1) 14 (+2)16 (+3)
Skills Deception +5, Insight +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Kody Pickering, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He has a long silver beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born in the south his family was never financially stable. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kody grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kody. He moves from town to town, unable to find a place to settle.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Antagonistic. Bonds: Immigrant, Family, Poor, Criminal record. Occupation: Bowyer

Voice: Stutters

Attributes [hide]

Kody Pickering, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)7 (-2) 10 (+0)11 (+0)
Skills History +0, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp. Violet garnet (500 gp). Citrine (60 gp). Golden yellow topaz (500 gp).


Social Check DCs


Gunter Hastings, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a golden handlebar mustache and slicked back golden hair. His otherwise smooth face is marked with small tiny scars.

Personality: Abrasive and pushy, he has a hard time making friends. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy.

Ideals: Athletic, Fighting. Flaws: Antagonistic, Mundane. Bonds: Rich, Attractive. Occupation: Bellfounder

Voice: German accent

Attributes [hide]

Gunter Hastings, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 8 (-1)14 (+2) 17 (+3)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 50 pp. 3 Thunderstones.


Social Check DCs

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