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Advanced [show]


Odo Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he dresses in green turtlenecks beneath a grey coat with tan slacks. His white hair is lengthy and is close to two feet long. He has a dull look in his green eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is skeptical of what others tell him and is slow to trust.

History: The child of southern immigrants he idolized his mother. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Flaws: Mundane, Shy. Bonds: Immigrant, Mentor. Occupation: Crown-heir

Voice: Speaks fast with a slight lisp

Attributes [hide]

Odo Eastaughffe, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 11 (+0)14 (+2) 13 (+1)8 (-1)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Gnoll, Dwarven
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gerard Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of shortspears, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is black and curly. His brown eyes dart from person to person to random spaces in the air.

Personality: Gerard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Cook business at a young age. His father was a mechanic, and taught him how to fix just about anything. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Sabotage a competitor.

Ideals: Fighting, Disciplined, Persistence. Bonds: Attractive, Job, Adventurer. Occupation: Cook

Voice: High pitched and raspy

Attributes [hide]

Gerard Hadleigh, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)15 (+2) 14 (+2)8 (-1)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Ignan, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Rose (50 gp). Pink pearl (160 gp). Coral (160 gp).


Social Check DCs


Reynard Hackney, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and wears a simple green robe with white stripes complete with hood. His tied-back hair is brown. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: When he was but 8 years old his parents immigrated from the north. Reynard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.

Motivation: He's attracted to the PC; and he wants to get laid

Flaws: Shy, Antagonistic. Bonds: Immigrant, Nature, Has a crush. Occupation: Shoemaker

Voice: Russian accent

Attributes [hide]

Reynard Hackney, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)16 (+3) 14 (+2)8 (-1)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Aquan, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Tiger eye turquoise (6 gp). Amethyst (100 gp). Blue quartz (6 gp).


Social Check DCs


Gunter Berkeley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He wears a well pressed and immaculate suit (or dress), and his gloved hand is found clutching a halberd. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born into a rich family. His childhood dream was to be a Barkeep, but he was a colossal failure. He has worked as a Spice Merchant like his father before him.

Motivation: A need for knowledge about a nearby landmark; and he would like to get married and retire

Ideals: Disciplined. Bonds: Has a crush, Rich, Job, Adventurer. Occupation: Spice Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Gunter Berkeley, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)16 (+3) 12 (+1)14 (+2)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Orc, Terran, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 9000 cp.


Social Check DCs


Thomas Benson, Male Human [Permalink]

Personal [hide]

Description: A 6'5" southern man, he usually wears his blue robe and has his longbow always slung over his shoulder. His hair is red, silky, and of moderate length. He wears large thick round spectacles.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: The child of a Masseuse, who enjoyed hunting, Thomas was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Performer like his father before him.

Motivation: Wants to open a new tavern; and several ex partners dislike his way of doing things and want revenge

Ideals: Justice. Bonds: Attractive, Enemies, Nature, Job. Occupation: Performer

Voice: Shortens vowels

Attributes [hide]

Thomas Benson, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)7 (-2) 13 (+1)6 (-2)
Skills Performance +0, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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