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NPC Generator

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Advanced [show]


Roger Hampton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a long, violet, dusty cloak. His white hair is styled in orderly dreadlocks. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing himself, he comes off as nervous. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a criminal king-pin and mafia family Roger abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and wants his loneliness to end

Flaws: Shy, Antagonistic. Bonds: Criminal record, Adventurer, Has a crush. Occupation: Map Maker

Voice: High pitched, excited

Attributes [hide]

Roger Hampton, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)12 (+1) 11 (+0)8 (-1)
Skills Insight +2, Investigation +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: Bloodstone (60 gp). Star rose quartz (60 gp). Alexandrite (500 gp). Red-brown spinel (60 gp). 1 Minor magic item.


Social Check DCs


Anthony Lindsay, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears bulky brown painted plate armor. He is an epitome of beauty. His auburn hair is knotted and matted. His eyes, though not visible through his cowl, are gray.

Personality: Anthony is depressed about a lot of things. He tends to be a nihilist. He is frequently practicing swordplay.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Gardener.

Motivation: He feels kind of lost in life.

Flaws: Depressed, Disease. Bonds: Attractive, Military, Job. Occupation: Gardener

Voice: Australian accent

Attributes [hide]

Anthony Lindsay, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 11 (+0)9 (-1)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2800 sp. Silver pearl (140 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Alex Ashley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his halberd. His white hair is cut short with large spiked bangs in the front. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Alex was born with his mother's beautiful face. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now travels the world, in search of power and loot.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Athletic. Flaws: Greedy, Fearful. Bonds: Attractive. Occupation: Barkeep

Voice: Boston accent

Attributes [hide]

Alex Ashley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)10 (+0) 13 (+1)14 (+2)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Everburning torch. 4 Tanglefoot bags. 3 Antitoxin.


Social Check DCs


Theodoric Bradly, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears violet painted combat armor at almost all times. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Religious. Occupation: Banker

Voice: Hissing voice

Attributes [hide]

Theodoric Bradly, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)6 (-2) 13 (+1)7 (-2)
Skills Arcana +0, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp.


Social Check DCs


Anselm Rutland, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep grey leather and dull red iron scale mail. His head has been shaved. His eyes are hazel and beady.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a font of random trivia from the lore and stories he has discovered

History: He was always a brilliant, if unscrupulous mind. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Optimist, Logical. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Armorer

Voice: Scottish accent

Attributes [hide]

Anselm Rutland, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Deep blue spinel (500 gp). Red-brown spinel (40 gp). Violet garnet (500 gp).


Social Check DCs

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