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NPC Generator

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Advanced [show]


Reynard Winchester, Male Human [Permalink]

Personal [hide]

Description: He typically wears grey cloth garments or leather armor. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a cross on it. He wears his blonde hair up. His eyes are a pleasant violet.

Personality: He is happy with his job as a Roofer. He turns his eye from what people do, preferring to live and let live. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He's also a talented Priest, but doesn't like to broadcast it.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Mundane, Ugly. Bonds: Job, Rich, Criminal record. Occupation: Roofer

Voice: Hissing voice

Attributes [hide]

Reynard Winchester, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)10 (+0) 9 (-1)14 (+2)
Skills Arcana +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 44000 sp. 1 Minor magic item.


Social Check DCs


John Churchill, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a worn and beaten armor. He has styled his brown hair well, parting it to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is skeptical of what others tell him and is slow to trust.

History: Born in the east to a Barkeep, John learned a great deal about his father's area of expertise. A few years later when the north was not economically sound they moved to his current location. He struck the Barkeep job and began his own company from there.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Depressed, Shy. Bonds: Poor, Job, Immigrant. Occupation: Barkeep

Voice: Gruff and masculine

Attributes [hide]

John Churchill, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 12
Languages Common, Giant, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 sp. A small bag of saffron. (60 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp).


Social Check DCs


Hugh Beverly, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He is wearing the road beaten gear of a warrior, and his gloved hand is found clutching a quarterstaff. His golden hair, when down, is lengthy. His amber eyes have a joyful gleam in them most of the time.

Personality: Cocky and sure of himself, he believes he is the best Merchant born in the past three hundred years. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the north his family was never financially stable. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He became a Merchant soon after.

Motivation: To unite with his sister; and wants his loneliness to end

Ideals: Fighting. Bonds: Job, Poor, Family, Has a crush. Occupation: Merchant

Voice: Can't modulate volume

Attributes [hide]

Hugh Beverly, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)10 (+0) 14 (+2)11 (+0)
Skills Athletics +3, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Darkwood Shield. 1 Breastplate.


Social Check DCs


Shane Tattersall, Male Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this western man wears brown trousers with blue and yellow striped suspenders. He wears various colorful collared shirts. His tied-back hair is white. His eyes are amber and beady.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a font of random trivia from the lore and stories he has discovered

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To share knowledge with the world.

Ideals: Athletic, Passionate, Logical, Entrepeneur. Flaws: Ugly. Occupation: Priest

Voice: Complex vocabulary, royal

Attributes [hide]

Shane Tattersall, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)10 (+0) 11 (+0)8 (-1)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Lance Payton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears professional attire. With a patchy black beard and wild black hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also hits on women, regardless of circumstances.

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Lance took refuge in the old dungeon and found the beat up sword and armor he uses now. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's attracted to the PC; and he's in love

Ideals: Gifted, Entrepeneur. Bonds: Attractive, Has a crush, Nature. Occupation: Body Guard

Voice: Loud with bravado

Attributes [hide]

Lance Payton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)10 (+0) 11 (+0)15 (+2)
Skills History +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1000 sp. Golden yellow topaz (900 gp). Deep blue spinel (900 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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