Anthony Wesley, Male Human [Permalink]
Personal [hide]
Description: This man wears a green collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt, and sports empty pouches on his belt. His silver hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is a Interpreter first and foremost. He believes firmly that knowledge should be universal. He also has developed a complete distrust of the Fletcher profession.
History: He got into the Interpreter business at a young age. Anthony abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's looking for his big break; and he has decided he is irredeemable
Bonds: Job, Adventurer, Criminal record. Occupation: Interpreter
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 5 (-3) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan, Abyssal
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Minor magic item.
Gilbert Darby, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a slight overbite and is overall scrawny. He has a small bristly mustache and wavy brown hair. This blue eyed southerner is not easily forgotten.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born into a rich family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has built up a small fortune and can afford his own way.
Motivation: He has a rivalry with the Church that dominates his actions; and retire the richest man in the south
Ideals: Entrepeneur, Justice. Bonds: Religious, Rich, In love. Occupation: Marshal
Voice: High pitched, excited
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 300 gp. Golden pearl (150 gp). Alexandrite (1100 gp). Azurite (11 gp). 1 Minor magic item.
Arnold Lindsay, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is dressed in a clean violet cloak covering his clean studded leather. He wears his blonde hair up. His ears are large.
Personality: A skeptical and narcissistic man, Arnold's first love is himself. His second love is also himself. Arnold enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Religious, Rich. Occupation: Carter
Voice: Relaxed voice
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Adam Mitchell, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and a wedding ring on his left hand. He wears a wide-brimmed hat to cover his moderate length chestnut hair. This green eyed easterner is not easily forgotten.
Personality: He is happy with his job as a Shoemaker. He turns his eye from what people do, preferring to live and let live. He also is a firm believer in the manly ideal.
History: He got into the Shoemaker business at a young age. His first spouse was a Apothecary, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has dedicated himself to building a better world.
Motivation: Wants to raise his children well; and to prove his worth to the world
Flaws: Impulsive. Bonds: Adventurer, In love, Job, Family. Occupation: Shoemaker
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 80 pp.
Nicholas Morley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a fancy red suit. He has a long silver beard with little hanging trinkets. His skin is flawless and his brown eyes scan people very quickly.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not trust anyone and sleeps with one eye open.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Cartwright, but he was a colossal failure. Recently the stress of being a Farmer has made it difficult for him to sleep.
Motivation: To be a Cartwright again; and to protect his home
Flaws: Insomniac, Disease. Bonds: Attractive, Job, Guardian. Occupation: Farmer
Voice: Jittery and nervous
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 8 (-1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Goblin, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 3000 sp.
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Their contribution stands as a beacon of hope for all adventurers!