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NPC Generator

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Randal Hastings, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a well pressed and immaculate suit (or dress). He has wavy auburn hair. He wears large thick round spectacles.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shipwright arts, while his mother instructed him in etiquette, music and courtly manner. A freak accident while working with his Sage father left him crippled. He now mingles about in high society.

Motivation: He is greedy; and a strong sense of loyalty to human people

Ideals: Disciplined. Flaws: Ugly, Racist, Disease. Bonds: Rich. Occupation: Shipwright

Voice: Farmer accent

Attributes [hide]

Randal Hastings, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)13 (+1) 15 (+2)14 (+2)
Skills Medicine +4, Performance +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Odo Graham, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is white and very short. He wears large thick round spectacles.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He is the product a well kept family trust fund and as such has never really known need. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.

Motivation: Nothing but the best is good enough for him; and retire the richest man in the south

Ideals: Disciplined, Entrepeneur, Impeccable. Flaws: Insane. Bonds: Rich. Occupation: Stableman

Voice: Indian accent

Attributes [hide]

Odo Graham, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)16 (+3) 10 (+0)8 (-1)
Skills Acrobatics +3, Performance +1
Senses Passive Perception 10
Languages Common, Giant, Ignan, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2300 sp. Blue sapphire (900 gp). Black opal (900 gp).


Social Check DCs


Hubert Royal, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'5" and wears a tan tunic with violet highlights, and long blue pants that bunch up around his shoes. He has shaved his head bald. His gray eyes dart from person to person to random spaces in the air.

Personality: He can speak with the recently deceased. He is obsessed with a lost civilization.

History: Born to a Sailor, his mother struggled to pay the bills. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he would like to get married and retire

Ideals: Gifted. Bonds: Adventurer, Poor, Has a crush. Occupation: Mercenary

Voice: Strong lisp

Attributes [hide]

Hubert Royal, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)8 (-1) 16 (+3)9 (-1)
Skills Medicine +5, Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 400 gp. 1 Antitoxin. 1 Holy water. 3 Alchemist’s fire.


Social Check DCs


Gunter Ashley, Male Human [Permalink]

Personal [hide]

Description: He wears a tan cloak and cross-gartered red stockings. His golden hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is frequently practicing swordplay.

History: He was born at the edge of vast plains. A gifted student he started as a Banker, but he got bored and became a Bricklayer. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He doesn't get along with people that don't share his tastes; and expand his business

Ideals: Logical, Impeccable. Bonds: Job, Military, Nature. Occupation: Bricklayer

Voice: Pronounces difficult words wrong

Attributes [hide]

Gunter Ashley, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 15 (+2)8 (-1) 12 (+1)14 (+2)
Skills Acrobatics +0, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +4

Possessions: 300 gp. Silver comb with moonstones (500 gp). Large well-done wool tapestry (500 gp). 1 Banded mail.


Social Check DCs


Trym Harrington, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He wears a brown costume with the symbols of magic on his torso. He wears a Stetson hat to cover his moderate length brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Trym lived on a farm with his father, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. He is untrained/undisciplined, which makes him dangerous.

Motivation: Marry his sister to traveling adventurers; and wants to raise his children well

Flaws: Insane, Antagonistic, Fearful. Bonds: Family, Adventurer. Occupation: Bounty Hunter

Voice: Scottish accent

Attributes [hide]

Trym Harrington, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)16 (+3) 12 (+1)15 (+2)
Skills Arcana +5
Senses Passive Perception 11
Languages Common, Ignan, Elven, Terran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 20 pp.


Social Check DCs

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