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NPC Generator

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Advanced [show]


Odo Deighton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His hair is long and silver with streaks of brown, and is pulled back with small white clips. His beard is brown, braided, and well cared for. His eyes are a pleasant hazel.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to fit into much smaller and tighter spaces than normal.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Days after completing his studies, news broke out that his hometown was attacked by drow. Odo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.

Ideals: Gifted. Flaws: Antagonistic. Bonds: In love, Enemies. Occupation: Sage

Voice: Uses lots of figures of speech

Attributes [hide]

Odo Deighton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 13 (+1)12 (+1) 10 (+0)11 (+0)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 300 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Half-Plate.


Social Check DCs


Gerard Benson, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fancy grey suit. His golden hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of a Fisher, who enjoyed hunting, Gerard was taken on many hunting expeditions. A few years later when the north was not economically sound they moved to his current location. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's repulsed by the PC; and his spouse's relatives view him with great suspicion

Flaws: Antagonistic, Secretive. Bonds: Attractive, Poor, Nature, Immigrant. Occupation: Sage

Voice: Pirate accent

Attributes [hide]

Gerard Benson, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)16 (+3) 14 (+2)12 (+1)
Skills Arcana +5, Stealth +2
Senses Passive Perception 12
Languages Common, Druidic, Celestial, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Alex Winchester, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He has a large violet mantle and cape that has been intricately interwoven into his red robe. His golden hair is braided into rings. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Alex has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Shy, Antagonistic, Disease, Insomniac. Occupation: Beggar

Voice: Aggressive tone

Attributes [hide]

Alex Winchester, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)17 (+3) 12 (+1)9 (-1)
Skills Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Ignan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 21000 sp. Deep blue spinel (900 gp). 1 Minor magic item.


Social Check DCs


Godfrey Payton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears dark leathers with embroidery. His auburn hair is cut short. His green eyes are slightly larger than normal.

Personality: He can speak with the recently deceased. He would rather hide behind his crafts than deal with other people.

History: Born to a Seamstress, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted divine powers by his dying sister.

Motivation: To be a Seamstress again; and he is unsatisfied with his job

Ideals: Gifted, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Mayor

Voice: Mumbles to self between sentences

Attributes [hide]

Godfrey Payton, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Athletics +2, Stealth +2
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. Banded agate (5 gp). 1 Superior lock.


Social Check DCs


Lance Blankley, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and is wearing a long, black cloak. His skin is also unnaturally pale. He has a long brown beard with little hanging trinkets. He is baby faced.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with finding treasure.

History: He was born to a criminal king-pin and mafia family Lance was born on a far western forest where he grew up under the tutelage of his father, an expert Ruler. During his travels, Lance and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Lance discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Lance fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To clean up the streets; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly, Disease. Bonds: Adventurer, Criminal record, Immigrant, Guardian. Occupation: Ruler

Voice: Speaks through clenched teeth

Attributes [hide]

Lance Blankley, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 17 (+3)15 (+2) 8 (-1)13 (+1)
Skills History +4, Religion +4
Senses Passive Perception 9
Languages Common, Celestial, Goblin
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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