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NPC Generator

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Advanced [show]


Arnold Shelby, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has dyed his greying silver hair a little too much giving a sharp silver color. He wears round tiny glasses practically rammed into his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is terrified, and will act out of fear.

Ideals: Gifted, Fighting. Flaws: Shy, Fearful. Occupation: Marshal

Voice: Uses sign language

Attributes [hide]

Arnold Shelby, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)9 (-1) 14 (+2)9 (-1)
Skills Athletics +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Clerebold Dumph, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He prefers to wear black clothing when he does not wear armor. His whole body is exceptionally muscular. His chestnut hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He will rave to anyone who will listen. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A deep hatred of dire rats.

Flaws: Insane. Bonds: Immigrant, Adventurer, Rich, Enemies. Occupation: Banker

Voice: Speaks with squeezed throat

Attributes [hide]

Clerebold Dumph, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 6 (-2)9 (-1) 17 (+3)16 (+3)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 200 gp. Hematite (11 gp). Lapis lazuli (11 gp). 1 Half-Plate.


Social Check DCs


Robert Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has styled his blonde hair well, parting it to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He loves telling others what to do and how they should feel about things. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: Balancing his hectic life and new Hunter responsibilities is difficult; and further expansion of business

Ideals: Opinionated. Flaws: Ugly. Bonds: Slave, Rich, Job. Occupation: Hunter

Voice: Boston accent

Attributes [hide]

Robert Gresham, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)17 (+3) 10 (+0)11 (+0)
Skills Perception +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Terran, Infernal, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Wymar Alston, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He is physically well-built. He sports a long blonde beard, and similarly colored long hair. His eyes are likewise gray.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a small toy that he constantly fidgets with.

History: He got into the Barrister business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Barrister. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Joker, Logical. Flaws: Ugly, Addict. Bonds: Job. Occupation: Barrister

Voice: Sleepy voice

Attributes [hide]

Wymar Alston, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. Blue quartz (8 gp). Citrine (70 gp).


Social Check DCs


Hubert Southey, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear tan clothing when he does not wear armor. His blonde hair is thinning but still full. His face is scarred and worn.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Hubert is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He comes from a rich eastern family. His father was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his absent father.

Ideals: Optimist, Impeccable. Flaws: Ugly. Bonds: Family, Rich. Occupation: Miner

Voice: Pirate accent

Attributes [hide]

Hubert Southey, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)15 (+2) 15 (+2)13 (+1)
Skills Intimidation +3
Senses Passive Perception 12
Languages Common, Ignan, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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