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NPC Generator

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Advanced [show]


Diggory Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He keeps his long golden hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invites people to come help in his community garden.

History: He was born in the north, but his parents moved at a very young age to the west. Like his father and his sister before him, after school he went straight into learning to become a Glassblower. He now owns his own business.

Motivation: He wants to meet his childhood hero; and wants to open a new tavern

Ideals: Philantrophist. Bonds: Immigrant, Job, Adventurer. Occupation: Glassblower

Voice: Slurs words

Attributes [hide]

Diggory Marlee, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)10 (+0) 9 (-1)11 (+0)
Skills Performance +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Kyle Cooper, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this northern man dresses like a well dressed Miller does. His silver hair is lengthy. His face is covered beneath a completely black helmet.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He plays an instrument quite well.

History: Born in the north to a Miller, Kyle learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Miller. He has achieved small success as a Miller.

Motivation: Expand his business.

Ideals: Athletic, Artistic. Bonds: Job, Attractive. Occupation: Miller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kyle Cooper, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 6 (-2)18 (+4) 9 (-1)16 (+3)
Skills Arcana +6, Stealth +3
Senses Passive Perception 9
Languages Common, Auran, Terran, Dwarven, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Geoffrey Woods, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He likes to wear blue tank tops with grey pants, and his gloved hand is found clutching a crossbow. He has done his best to style his chestnut hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is lazy, self-centered, vain, and jealous.

History: His parents moved while he was still in utero so he is the first generation to be born here. As a young adult he joined a group advocating for an improvement in Human conditions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Human compassion.

Flaws: Shy, Selfish, Racist. Bonds: Immigrant. Occupation: Performer

Voice: Breathy voice

Attributes [hide]

Geoffrey Woods, Male Human Fighter 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)15 (+2) 11 (+0)11 (+0)
Skills Arcana +5, Deception +3
Senses Passive Perception 10
Languages Common, Giant, Terran
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 100 gp.


Social Check DCs


Alex Clinton, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a faded coat and loose pants complete with wide-brimmed hat. His skin is also unnaturally pale. His red hair is lengthy. He wears a mask on his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Alex has worked very hard to control his curse. He has achieved small success as a Navigator.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Job, Family. Occupation: Navigator

Voice: Speaks with back of mouth

Attributes [hide]

Alex Clinton, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)17 (+3) 8 (-1)12 (+1)
Skills Perception +1, Performance +3
Senses Passive Perception 13
Languages Common, Infernal, Giant, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Raymond Branson, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has dyed his greying golden hair a little too much giving a sharp golden color. His brown eyes are slightly larger than normal.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is able to fit into much smaller and tighter spaces than normal.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He has been saving his money to try and buy his sister's freedom.

Motivation: Wishes to resurrect an old love; and to reunite with his absent mother

Ideals: Gifted. Bonds: Job, Rich, Family, In love. Occupation: Navigator

Voice: Indian accent

Attributes [hide]

Raymond Branson, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)15 (+2) 18 (+4)8 (-1)
Skills Insight +6, Nature +4
Senses Passive Perception 14
Languages Common, Goblin, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs

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