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NPC Generator

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Advanced [show]


Anthony Garfield, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He likes to wear black tank tops with yellow pants. Beneath his clothing is a huge mess of scar tissue. He wears a colorful flower in his golden hair. His eyes, though not visible through his cowl, are green.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is lazy and tries to find solutions quickly.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is currently in port desperately looking for someone to get him out; and he has comitted a past crime that haunts him to this day

Flaws: Lazy. Bonds: Slave, Attractive, Criminal record, Religious. Occupation: Dilettante

Voice: Cold and demanding tone

Attributes [hide]

Anthony Garfield, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)7 (-2) 7 (-2)14 (+2)
Skills Perception +0, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1200 sp.


Social Check DCs


Godfrey Bradly, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a yellow cloak and cross-gartered blue stockings. His moppish chestnut hair is in a traditional bowl cut. His green eyes are passionate and lively.

Personality: Calm and collected, he is a well trained Glassblower. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Godfrey grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Godfrey. He has taken up work as a Glassblower and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He is wracked by social anxiety; and several ex partners dislike his way of doing things and want revenge

Flaws: Fearful, PTSD. Bonds: Job, Criminal record, Enemies. Occupation: Glassblower

Voice: Sounds elderly

Attributes [hide]

Godfrey Bradly, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 12 (+1)13 (+1) 14 (+2)16 (+3)
Skills Perception +4, Stealth +0
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Norman Stratford, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this northern man wears light armors faded through time and improper care. He wears a feathered hat to cover his moderate length brown hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Norman is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to loving parents in a slum to the north. After coming to the age of reason, Norman took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted from career to career and currently works as a Bricklayer.

Motivation: Wants to work out more often.

Ideals: Athletic, Extrovert, Gifted. Bonds: Poor. Occupation: Bricklayer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Norman Stratford, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 200 gp.


Social Check DCs


Thomas Halsey, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is dressed in a clean brown cloak covering his clean studded leather, and is pretty ugly. He keeps his long golden hair kept up in a rat tail. His thin eyebrows rest above his beady brown eyes.

Personality: Cocky and sure of himself, he believes he is the best Bather born in the past three hundred years. He is able to make almost anything out of random pieces of junk.

History: The child of eastern immigrants he idolized his father. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has set out to sabotage the competition.

Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Immigrant, Military. Occupation: Bather

Voice: Strong lisp

Attributes [hide]

Thomas Halsey, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)9 (-1) 14 (+2)11 (+0)
Skills Religion +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Rhodochrosite (4 gp). Citrine (70 gp).


Social Check DCs


Hubert Kirby, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Mayor for hire.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he is currently in port desperately looking for someone to get him out

Flaws: Insane, Antagonistic. Bonds: Slave, Job, Enemies. Occupation: Mayor

Voice: Italian accent

Attributes [hide]

Hubert Kirby, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)16 (+3) 9 (-1)6 (-2)
Skills Arcana +5, Perception +1
Senses Passive Perception 11
Languages Common, Infernal, Sylvan, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 25000 cp.


Social Check DCs

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