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Advanced [show]


Conrad Darby, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He has no hair. He has violet eyes and a tan hat with a violet feather.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Conrad grew up listening to his mother's many stories. His family was turned out during the war. He and his family wandered north to less war torn lands. He's also a talented Sage, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Insomniac, PTSD. Bonds: Adventurer, Job. Occupation: Barber

Voice: Italian accent

Attributes [hide]

Conrad Darby, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)9 (-1) 12 (+1)11 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Freshwater pearl (15 gp).


Social Check DCs


Manfred Wentworth, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He is dressed in earthy colors with a pastel and blue handkerchief worn on his left side, and his gloved hand is found clutching a morningstar. He has a golden handlebar mustache and slicked back golden hair. He has a tattooed face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He receives visions of the future at random moments

History: Gifted from a young age, Manfred studied abroad. Over the years he perfected his riding and shooting skills. Since then, he has sought to make the best of life.

Motivation: He is unsatisfied with his job.

Ideals: Gifted, Optimist. Bonds: Job, Nature. Occupation: Marshal

Voice: Speaks like tongue is numb

Attributes [hide]

Manfred Wentworth, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)11 (+0) 9 (-1)16 (+3)
Skills Animal Handling +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork studded leather.


Social Check DCs


Kody Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears tight fighting clothing, which leaves very little to the imagination. He has a hunchback. His blonde hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His tongue was cut out and he uses sign language. He does not believe in violence as a means to an end. He is a dedicated Sculptor but believes his peers are too gung-ho.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Kody has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Fighting, Pacifist. Flaws: Ugly, Insomniac, Disease. Occupation: Sculptor

Voice: Sensual and smooth

Attributes [hide]

Kody Wilberforce, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)11 (+0) 11 (+0)11 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Norman Budd, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He is bristling with hidden weapons, mostly warhammers and greataxes. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He enjoys reading and quiet.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Philantrophist, Logical. Bonds: Criminal record, Attractive. Occupation: Farmer

Voice: Uses sign language

Attributes [hide]

Norman Budd, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)13 (+1) 10 (+0)13 (+1)
Skills Medicine +2, Performance +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Diggory Brandon, Male Human [Permalink]

Personal [hide]

Description: He has a large tan mantle and cape that has been intricately interwoven into his black robe. He has relatively light skin and is very physically imposing due to his abundance of muscles. His black hair is cut short with large spiked bangs in the front. He has a tattooed face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He works hard and plays hard.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Diggory took refuge in the large cave and found the beat up nunchaku and armor he uses now. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Flaws: Hedonist, Secretive, Mundane. Bonds: Nature. Occupation: Engraver

Voice: Slurs words

Attributes [hide]

Diggory Brandon, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)12 (+1) 17 (+3)11 (+0)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Large well-done wool tapestry (300 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp).


Social Check DCs

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