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Advanced [show]


Lance Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a butterfly on it. His golden hair is lengthy and is close to two feet long. He has gleaming, smiling gray eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He takes great joy in being the best Sculptor in town.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Expand his business; and further expansion of business

Flaws: Antagonistic, Secretive. Bonds: Adventurer, Job, Immigrant. Occupation: Sculptor

Voice: Squeaky

Attributes [hide]

Lance Pinkerton, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)13 (+1) 18 (+4)12 (+1)
Skills Investigation +3, Medicine +6
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp. Red spinel (80 gp). Eye agate (13 gp). 1 Everburning torch.


Social Check DCs


Kyle Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a white armored body suit, with a simple tan line shooting up and back down. His brown hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is used to getting what he wants. In part because he is a meticulous planner.

History: Kyle was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Slave Trader for hire.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker, Professionalism. Bonds: Attractive. Occupation: Slave Trader

Voice: Australian accent

Attributes [hide]

Kyle Livingstone, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)9 (-1) 10 (+0)15 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 47000 sp. 4 Alchemist’s fire.


Social Check DCs


Chad Sherwood, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this eastern man prefers to wear black pants and tee shirts. He has black hair. His eyes are a pleasant green.

Personality: He is calm most of the time but flees social interaction. Energy wise he seems alert and responsive.

History: He comes from a rich eastern family. His father had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A deep hatred of drow; and many drow want him driven away

Ideals: Athletic, Professionalism. Flaws: Shy. Bonds: Rich, Enemies. Occupation: Sellsword

Voice: Sore throat, cough

Attributes [hide]

Chad Sherwood, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 11 (+0)10 (+0) 12 (+1)17 (+3)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2

Possessions: 4000 sp.


Social Check DCs


Balimaar Stansfield, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. His brown hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He is very quiet and rarely speaks above a whisper. He is a font of random trivia from the lore and stories he has discovered

History: A powerful necromancer made him what he is. He dropped out of school before completing his studies. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world; and to be a guard again

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Marshal

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Balimaar Stansfield, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)13 (+1) 14 (+2)15 (+2)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Charles Kinsley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears bulky yellow painted plate armor. He has done his best to style his golden hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich western family. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He left for the west, certain he would find work there.

Motivation: To unite with his sister.

Flaws: Insomniac, Antagonistic. Bonds: Immigrant, Rich, Family. Occupation: Shipwright

Voice: Tuts and clicks tongue

Attributes [hide]

Charles Kinsley, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)11 (+0) 10 (+0)15 (+2)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. Obsidian (4 gp).


Social Check DCs

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