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NPC Generator

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Advanced [show]


Bernard Bradley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a weathered and beat up set of banded mail beneath an oversized tan coat, and is pretty ugly. He keeps his white hair in a pixie cut. This gray eyed westerner is not easily forgotten.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Energy wise he seems alert and responsive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has drifted from career to career and currently works as a Painter.

Motivation: Balancing his hectic life and new Painter responsibilities is difficult; and he is unsatisfied with his job

Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Slave. Occupation: Painter

Voice: Soothing and warm

Attributes [hide]

Bernard Bradley, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 10 (+0)11 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 300 gp. Amber (120 gp). Red garnet (120 gp).


Social Check DCs


Trym Merton, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this northern man likes to wear ponchos typically of a light white in addition to tight pants. His white hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sold as a small child to a slaver, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. He hasn't been sleeping well lately.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Athletic, Logical, Optimist. Flaws: Insomniac. Bonds: Nature, Mentor. Occupation: Mayor

Voice: Loud with bravado

Attributes [hide]

Trym Merton, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)9 (-1) 13 (+1)9 (-1)
Skills Performance +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Richard Woods, Male Human [Permalink]

Personal [hide]

Description: He wears a white armored body suit, with a simple violet line shooting up and back down. His skin is fair and his fingers are delicate and long. His brown hair is lengthy. He has gleaming, smiling brown eyes.

Personality: He is fixated on the number 90. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Flaws: Insane, Disease. Bonds: Adventurer, Military. Occupation: Miner

Voice: Old Prospector

Attributes [hide]

Richard Woods, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)12 (+1) 11 (+0)8 (-1)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Adelard Blyth, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears suspenders and blue workpants. His shirt is white, and he wears a heavy blue leather apron most of the time. He is tall, broad shouldered and powerfully built. His golden hair is kept up in a ponytail inside a Stetson hat. His eyes are violet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of a Cook, who enjoyed hunting, Adelard was taken on many hunting expeditions. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and retire the richest man in the north

Ideals: Entrepeneur. Bonds: Job, Nature, Rich. Occupation: Detective

Voice: Creaky witch voice

Attributes [hide]

Adelard Blyth, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)13 (+1) 15 (+2)15 (+2)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 500 gp. Sardonyx (50 gp). Peridot (50 gp). Carnelian (50 gp).


Social Check DCs


Lewis Sheldon, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a large pastel jacket. His hair is short and brown. His fierce brown eyes like to dwell on things.

Personality: Always inclined to offer people food he seems plenty friendly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of eastern immigrants he idolized his father. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father

Ideals: Philantrophist. Flaws: Forgetful. Bonds: Immigrant, Adventurer, Family. Occupation: Miller

Voice: Booming voice

Attributes [hide]

Lewis Sheldon, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 17 (+3)12 (+1) 17 (+3)10 (+0)
Skills Investigation +3, Stealth +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Freshwater pearl (16 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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