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Advanced [show]


Raymond Upton, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting blue shirt and pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. He has wavy chestnut hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He misses his home and complains about the freezing weather, even in summer.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His psionic abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To end his boredom.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Mundane. Bonds: Immigrant. Occupation: Assassin

Voice: Soft and mumbly

Attributes [hide]

Raymond Upton, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)12 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Silver pearl (90 gp). Zircon (20 gp). Blue quartz (9 gp).


Social Check DCs


Richard Wharton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt, and he perpetually has his kukri ready. He has done his best to style his auburn hair to look like a famous performer. This green eyed easterner is not easily forgotten.

Personality: He is very quiet and rarely speaks above a whisper. He is lazy, self-centered, vain, and jealous.

History: He was born to loving parents in a slum to the east. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Richard took refuge in the old dungeon and found the beat up kukri and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down

Ideals: Fighting. Flaws: Shy, Selfish. Bonds: Poor, Nature. Occupation: Body Guard

Voice: Speaks through clenched teeth

Attributes [hide]

Richard Wharton, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)16 (+3) 15 (+2)15 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Draconic, Ignan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Tiger eye turquoise (16 gp). Moonstone (20 gp).


Social Check DCs


Kyle Payton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing a long, white, dusty cloak. His tied-back hair is silver. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He uses divination through singing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his father and his sister before him, after school he went straight into learning to become a Engraver. He has worked as a Engraver like his father before him.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Flaws: Mundane. Bonds: Job. Occupation: Engraver

Voice: Speaks with a cold

Attributes [hide]

Kyle Payton, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 7 (-2)10 (+0)
Skills Athletics +3, Medicine +0
Senses Passive Perception 8
Languages Common, Gnoll, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Gomory Rylan, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears baggy brown pantaloons and a white scarf. His hair is brown and curly. He has a tattooed face.

Personality: He will rave to anyone who will listen. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants revenge against orcs; and someone believes him a fraud

Ideals: Entrepeneur. Flaws: Insane. Bonds: Poor, Adventurer, Enemies. Occupation: Fortune-teller

Voice: Soft and mumbly

Attributes [hide]

Gomory Rylan, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)11 (+0) 10 (+0)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Adam Kensley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. His skin is fair and his fingers are delicate and long. He keeps his auburn hair in a pixie cut. He has a tattooed face.

Personality: He is mildly Human supremacist, though he does not identify as such. He can't help but pocket interesting objects he comes across

History: He was raised in a island tribe. Adam was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Adam decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has set out to sabotage the competition.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Racist. Bonds: Criminal record, Nature, Job. Occupation: Herbalist

Voice: Dark and ominous

Attributes [hide]

Adam Kensley, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)14 (+2) 8 (-1)18 (+4)
Skills Acrobatics +5, Performance +6
Senses Passive Perception 9
Languages Common, Orc, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +6

Possessions: 400 gp. 1 Everburning torch.


Social Check DCs

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