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Advanced [show]


Solomon Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His skin is fair and his fingers are delicate and long. His golden hair is smooth and relatively long. His eyes, though not visible through his cowl, are brown.

Personality: Confrontational and typically high on some drug or another. Solomon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in a small island village. Solomon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Addict, Hedonist. Bonds: Nature, Adventurer. Occupation: Weaver

Voice: Low range voice

Attributes [hide]

Solomon Blankley, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 7 (-2)14 (+2) 15 (+2)15 (+2)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Undercommon, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Roger Sydney, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. He wears his auburn hair down. His half smiles and gray eyes are beguiling and draw you in.

Personality: Eccentric and domineering, Roger will drive conversation. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: A strong sense of loyalty to Human people.

Ideals: Extrovert, Artistic. Flaws: Shy. Bonds: Immigrant, Attractive. Occupation: Engraver

Voice: Old thin voice

Attributes [hide]

Roger Sydney, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 12 (+1)9 (-1) 16 (+3)10 (+0)
Skills Nature +1, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 12000 cp.


Social Check DCs


William Kendall, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long black hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: He is fixated on the number 27. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is afraid of women and trembles around them

History: He was raised in a plains tribe. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His relatives are trying to arrange a marriage; and he desires power and/or immortality

Flaws: Insane, Shy. Bonds: Nature, Adventurer, Family. Occupation: Bellfounder

Voice: Deep voice with rolling R's

Attributes [hide]

William Kendall, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)9 (-1) 14 (+2)8 (-1)
Skills Intimidation +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Trey Appleton, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Bather uniform. He is physically well-built. With a patchy white beard and wild white hair. His amber unseeing eyes seem to look past you.

Personality: Overbrimming with self-confidence, Trey isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Bather business at a young age. His father was very strict, and drilled into him lessons on being the perfect gentleman. He ran away from his former home and has been making his living as a Bather for the past few years.

Motivation: Wants to open a new tavern; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Disease, Antagonistic. Bonds: Job, Religious. Occupation: Bather

Voice: Booming voice

Attributes [hide]

Trey Appleton, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 12 (+1)11 (+0) 13 (+1)13 (+1)
Skills Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 11000 cp. 1 Minor magic item.


Social Check DCs


Bernard Bradford, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears just a violet suit. He wears a deerstalker hat to cover his moderate length auburn hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Bernard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a white middle class family as the only child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bernard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bernard. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Antagonistic, Hedonist, Mundane. Bonds: Attractive, Criminal record. Occupation: Bowyer

Voice: Thin and wheezing

Attributes [hide]

Bernard Bradford, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)10 (+0) 12 (+1)15 (+2)
Skills Athletics +4, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Half-Plate. 1 Banded mail.


Social Check DCs

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