Thomas Carlyle, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears dark leathers with embroidery. He keeps his blonde hair in a flapper bob. He wears a mask on his face.
Personality: He is a Assassin first and foremost. He believes firmly that knowledge should be universal. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised in a forest tribe. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Sabotage a competitor; and a deep hatred of brigands
Bonds: Job, Rich, Nature, Has a crush, Enemies. Occupation: Assassin
Voice: Low range voice
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 48 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 16 (+3) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Druidic, Ignan, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
Possessions: 14000 cp.
Trey Breeden, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting green shirt and pants. He is physically well-built. He is bald on top and has large brown tufts of hair around his ears. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He uses divination through singing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Disciplined, Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Carpenter
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 16 (+3) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Gnome, Orc, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Adelard Colton, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a yellow and black handkerchief worn on his left side, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. He has shaved his head bald. He has a tattooed face.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Courier arts, while his father instructed him in etiquette, music and courtly manner. A gifted student he started as a Miner, but he got bored and became a Courier. He has since lost track of the people in his past.
Motivation: To clean up the streets; and to protect his home
Ideals: Professionalism. Bonds: Job, Rich, Family, Guardian. Occupation: Courier
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 2 Smokesticks.
Shane Royston, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. With bright chestnut hair and a scraggly beard. He has gleaming, smiling green eyes.
Personality: This man loves music and to teach people music more than just about anything. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born on a small isolated farm. He moved from fad to fad and when he turned 15 he discovered music. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Someone believes him a fraud; and a need for knowledge about a nearby landmark
Ideals: Athletic, Artistic, Gifted. Bonds: Nature, Adventurer, Enemies. Occupation: Assassin
Voice: Boston accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 900 sp.
Drogo Washington, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of bastard swords, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He sports a flattop hair cut. His face is scarred and worn.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: He was raised in a white middle class family as the only child. Over the years he perfected his riding and shooting skills. Days after completing his studies, news broke out that his hometown was attacked by goblins. Drogo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting, Artistic. Flaws: Ugly, Mundane. Bonds: Enemies, Nature. Occupation: Herbalist
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 17 (+3) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +5
Possessions: 200 gp.
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