Alex Oakes, Male Human [Permalink]
Personal [hide]
Description: He wears grey trousers with black and grey striped suspenders. He wears various colorful collared shirts, and he perpetually has his flail ready. He has a silver handlebar mustache and slicked back silver hair. His amber eyes lackadaisically let the world flow into them.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Fighting, Logical. Flaws: Disease. Bonds: Adventurer, Nature. Occupation: Mayor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 16 (+3) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Sylvan, Draconic, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 19000 cp.
Ralf Bradley, Male Human [Permalink]
Personal [hide]
Description: 6'3" and lanky with angular features, he is an attractive figure. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his long white hair kept up in a rat tail. He tend to wears goggles to shield his eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also is a firm believer in the manly ideal.
History: A powerful brothel owner made him what he is. His mother was a soldier and died while he was still young. Ralf was left his mother's suit of armor and trained in its use and care. He now mingles about in high society.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Passionate. Flaws: Impulsive. Bonds: Rich, Attractive, Mentor, Military. Occupation: Apothecary
Voice: Sounds elderly
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Goblin
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +4
Possessions: 300 gp.
Patrick Dumph, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally shirtless and showing off his tattooed chest. His black hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is calm most of the time but flees social interaction. He never wears the same outfit twice, unless he absolutely has to.
History: Patrick was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: To unite with his sister; and sabotage a competitor
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Adventurer, Family. Occupation: Brewer
Voice: Uses sign language
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
William Blyth, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears long strands of emerald and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a white handlebar mustache and slicked back white hair. His blue eyes lackadaisically let the world flow into them.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Energy wise he seems alert and responsive.
History: Gifted from a young age, William studied abroad. Brilliant and gifted he never wanted to apply himself. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Professionalism, Gifted. Bonds: Rich, Job, Family. Occupation: Bookbinder
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 6 (-2) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +1
Possessions: Just what you see.
Balimaar Winthrop, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair is smooth and relatively long. He wears large thick round spectacles.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He never wears the same outfit twice, unless he absolutely has to.
History: A powerful slaver made him what he is. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.
Motivation: Someone believes him a fraud.
Ideals: Artistic. Bonds: Poor, Attractive, Mentor. Occupation: Shepherd
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Druidic, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 8000 cp.
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