Robert Tickle, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light tan in addition to tight pants, and he perpetually has his nunchaku ready. He has silver hair. His ears are large.
Personality: He is calm most of the time but flees social interaction. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. He was granted druidic powers by his dying sister.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Mentor, Adventurer. Occupation: Tailor
Voice: Soothing and warm
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Shane Fawcett, Male Human [Permalink]
Personal [hide]
Description: A 6'0" western man, he wears a custom-built plate barding that's adorned with grey lining and desert motifs. His chestnut hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He exudes charisma. He is a tour de force of persuasion. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: Born to a pair of adventurers, Shane grew up listening to his father's many stories. Cursed with unlife at a very young age, Shane has worked very hard to control his curse. He has never given up on his dancing dream.
Motivation: To prove his worth to the world; and to reunite with his old friends
Ideals: Artistic. Flaws: Disease, Impulsive. Bonds: Attractive, Adventurer. Occupation: Courier
Voice: Eastern European accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. 1 Chain shirt.
Shane Stanton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears tattered old clothes. He is bald on top and has large chestnut tufts of hair around his ears. He has several tiny ruby earrings on each ear.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has all his life been fascinated with music.
History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He has been saving his money to try and buy his brother's freedom.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Rich, Family. Occupation: Stylist
Voice: Switch between two voices
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Guy Hastings, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large black jacket. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a butterfly on it. His head has been shaved. He tend to wears goggles to shield his eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: When he was but 6 years old his parents immigrated from the east. He moved from fad to fad and when he turned 15 he discovered singing. He left for the east, certain he would find work there.
Motivation: To prove his worth to the world; and to share knowledge with the world
Ideals: Passionate, Logical, Artistic. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Spy
Voice: Breathy voice
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 17 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
Possessions: 100 gp.
Anthony Stanley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses well, typically a more casual-formal manner. His silver hair is drawn into a tight pony tail with a cross scrunchie. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born to a pair of adventurers, Anthony grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He struck the Guard job and began his own company from there.
Motivation: He's attracted to the PC; and he has passion for adventuring and risk
Ideals: Justice. Bonds: Attractive, Adventurer, Job, Has a crush. Occupation: Guard
Voice: Posh accent
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. Iolite (80 gp). Rhodochrosite (15 gp). 1 Holy water.
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Their contribution stands as a beacon of hope for all adventurers!
