Guy Cason, Male Human [Permalink]
Personal [hide]
Description: This man wears a fancy blue suit. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His white hair has been sun bleached extensively. His hazel eyes are slightly larger than normal.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with finding treasure.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A freak accident while working with his Performer father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark
Flaws: Emotional, Disease. Bonds: Attractive, Rich, Adventurer, Military. Occupation: Body Guard
Voice: Low range voice
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 6 (-2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Guy Browning, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is renowned for his bright brown suits and hats. His hair is auburn and very short. His eyes are likewise gray.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He would rather hide behind his crafts than deal with other people.
History: He was born in the east. After coming to the age of reason, Guy took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the east, certain he would find work there.
Motivation: To be a Stableman again; and revenge
Ideals: Opinionated, Artistic, Gifted. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Glassblower
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 3200 sp.
Charles Graeme, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears black trousers with grey and blue striped suspenders. He wears various colorful collared shirts, and is pretty ugly. His black hair is still thick. His thin eyebrows rest above his beady violet eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is frequently practicing swordplay.
History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Actor and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and he is unsatisfied with his job
Flaws: Ugly, Antagonistic. Bonds: Military, Immigrant, Job. Occupation: Actor
Voice: Scratchy, weak
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 10 (+0) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +5
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Percival Springfield, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His auburn hair is knotted and matted. His gray eyes are slightly larger than normal.
Personality: Cocky and sure of himself, he believes he is the best Jeweler born in the past three hundred years. He is a ruthless business man, a trait he acquired from his father.
History: He was born in the north. His childhood dream was to be a Brewer, but he was a colossal failure. He struck the Jeweler job and began his own company from there.
Motivation: To be a Brewer again; and expand his business
Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Jeweler
Voice: Hollow voice
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3200 sp.
Kody Ryley, Male Human [Permalink]
Personal [hide]
Description: This northern man is generally well dressed albeit a few years behind the times. His clothes are grease stained in places. His hair, while still mostly black, has prominent grey streaks. This violet eyed northerner is not easily forgotten.
Personality: He snorts whenever he laughs or is feeling confident. He is a logical person and will generally grow upset if things defy logic and science.
History: Born to a pair of adventurers, Kody grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He left for the north, certain he would find work there.
Motivation: He has passion for adventuring and risk.
Ideals: Logical. Bonds: Attractive, Poor, Immigrant, Adventurer. Occupation: Crown-heir
Voice: Aggressive tone
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 44 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. Red spinel (100 gp). Freshwater pearl (11 gp). Obsidian (11 gp). Red-brown spinel (100 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
