Tim Crawford, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a tan coat over a blue low-cut shirt, and a broad hat upon his head. He has styled his golden hair well, parting it to the right. His eyes are likewise gray.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: To share knowledge with the world; and he has money and likes to spend it
Ideals: Logical. Flaws: Selfish, Mundane. Bonds: Religious, Rich. Occupation: Cartwright
Voice: Slow speaker
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
Possessions: 70 pp. 1 Minor magic item.
Lewis Morley, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a pastel and brown handkerchief worn on his left side. His red hair is styled in orderly dreadlocks. He has violet eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He has been a successful dealer in antiques buying low and selling high.
Motivation: Meet up once more with his childhood friend; and retire the richest man in the south
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Nature, Mentor, Adventurer. Occupation: Herbalist
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 15 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 6 (-2) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 500 gp. Moss agate (9 gp). Carnelian (70 gp). Emerald (1200 gp). Blue quartz (9 gp). 1 Minor magic item.
Alex Barlow, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He carries a battered shield and tarnished whip as well. His tied-back hair is white. This blue eyed westerner is not easily forgotten.
Personality: He is a Sage first and foremost. He believes firmly that knowledge should be universal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Alex abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Expand his business; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Optimist. Bonds: Job, Religious, Adventurer. Occupation: Sage
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Auran, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp.
Odo Willoughby, Male Human [Permalink]
Personal [hide]
Description: He wears bulky violet painted plate armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has done his best to style his black hair to look like a famous performer. He has gleaming, smiling violet eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is used to getting what he wants. In part because he is a meticulous planner.
History: He is the product a well kept family trust fund and as such has never really known need. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Persistence, Professionalism, Artistic. Bonds: Attractive, Rich. Occupation: Locksmith
Voice: Pirate accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 13000 cp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver ewer (100 gp). 5 Acid flasks.
William Tindall, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He carries with him a set of shields, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His auburn hair, when down, is lengthy. His eyes, though not visible through his cowl, are blue.
Personality: Calm and collected, he is a well trained Engraver. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born into a rich family. His childhood dream was to be a Sellsword, but he was a colossal failure. He now mingles about in high society.
Motivation: Obtaining odd cultural Human artifacts is his passion; and sabotage a competitor
Ideals: Fighting. Bonds: Job, Adventurer, Rich. Occupation: Engraver
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 8 (-1) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 6000 cp. 1 Breastplate. 1 Half-Plate. 1 Banded mail.
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