Theodoric Upton, Male Human [Permalink]
Personal [hide]
Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his whip. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His moppish black hair is in a traditional bowl cut. His half smiles and brown eyes are beguiling and draw you in.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Theodoric lived on a farm with his mother, near the main road leading to a nearby town. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well
Ideals: Disciplined, Gifted. Bonds: Attractive, Family. Occupation: Locksmith
Voice: Shortens vowels
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 20 pp. Coral (120 gp).
Heward Windsor, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a robe, a symbol of his god around his neck, and a hammer on his belt. He is an epitome of beauty. He wears a colorful flower in his auburn hair. His eyes are hazel and catlike.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also has developed a complete distrust of the Butcher profession.
History: Heward hails from a village terrorized by orcs. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.
Motivation: To be a Butcher again; and he is unsatisfied with his job
Ideals: Fighting, Philantrophist. Bonds: Attractive, Job, Enemies. Occupation: Marshal
Voice: Australian accent
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Gerard Easton, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears tattered old clothes. His white hair is cut short. His ears are large.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is harsh and unforgiving.
History: He was raised in a island tribe. His childhood dream was to be a Mortician, but he was a colossal failure. He has drifted from career to career and currently works as a Scribe.
Motivation: Expand his business.
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Nature, Job. Occupation: Scribe
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 9 (-1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 500 gp. Star rose quartz (30 gp). 6 Acid flasks.
Randal Kensley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His chestnut hair is drawn into a tight pony tail with a card scrunchie. His eyes are a pleasant violet.
Personality: His tongue was cut out and he uses sign language. He is obsessed with a lost civilization.
History: He was born on a small isolated farm. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Balancing his hectic life and new Miner responsibilities is difficult; and he desires power and/or immortality
Flaws: Disease. Bonds: Adventurer, Nature, Immigrant, Job. Occupation: Miner
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Aquan, Gnome, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
Simon Radcliffe, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears dark leathers with embroidery. With a patchy black beard and wild black hair. His eyes are likewise brown.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a very good compulsive liar and kleptomaniac.
History: He was born to a criminal king-pin and mafia family His homeland was ravaged by war and he spent much of his life rebuilding it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He doesn't get along with people that don't share his tastes; and he has decided he is irredeemable
Ideals: Joker, Impeccable. Flaws: PTSD. Bonds: Criminal record, Adventurer. Occupation: Servant
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
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