Alex Bradly, Male Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears clothing that is held on in multiple layers but all of it is in poor condition. His brown hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.
Personality: He is irascible and easily irritated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Alex was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Regain custody of his son; and to unite with his brother
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Poor, Attractive, Family. Occupation: Brewer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Percival Webley, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He has a large brown mantle and cape that has been intricately interwoven into his pastel robe. His black hair is lengthy and is close to two feet long. He has gleaming, smiling violet eyes.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born at the edge of vast desert. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Bounty Hunter for hire.
Motivation: To protect his home; and expand his business
Ideals: Athletic. Bonds: Attractive, Nature, Job, Guardian. Occupation: Bounty Hunter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 15000 sp.
Ernest Tickle, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and his gloved hand is found clutching a pickaxe. He wears a feathered hat to cover his moderate length white hair. His eyes are hazel.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a criminal king-pin and mafia family He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Rich, Criminal record, Adventurer. Occupation: Beggar
Voice: Squeaky
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 12 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.
Robert Reid, Male Human [Permalink]
Personal [hide]
Description: He has a large grey mantle and cape that has been intricately interwoven into his brown robe. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With a patchy auburn beard and wild auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Gifted from a young age, Robert studied abroad. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and someone believes him a fraud
Ideals: Gifted, Logical. Flaws: Insomniac. Bonds: Attractive. Occupation: Dilettante
Voice: Loud with bravado
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Gnoll, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Bernard Quinton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing the road beaten gear of a warrior. He has a small bristly mustache and wavy brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Bernard lived on a farm with his mother, near the main road leading to a nearby town. While studying, he fell in love. They married and had a daughter. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: He is currently in port desperately looking for someone to get him out; and regain custody of his daughter
Ideals: Fighting, Philantrophist. Bonds: Enemies, Family, In love, Slave. Occupation: Miner
Voice: Posh accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 5 (-3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
Possessions: 2800 sp. Smoky quartz (30 gp). Jade (150 gp).
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