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NPC Generator

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Advanced [show]


Gerald Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear black tank tops with pastel pants and is in decent physical shape. His red hair is kept up in a ponytail inside a small hat. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He works hard and plays hard.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is a bit of a kleptomaniac; and he is compelled to act according to his religious beliefs

Flaws: Secretive, Hedonist. Bonds: Criminal record, Religious. Occupation: Unemployed

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gerald Winterbourne, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)7 (-2) 16 (+3)16 (+3)
Skills Insight +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Masterwork Thieves’ tools. 1 Superior lock.


Social Check DCs


Simon Rowley, Male Human [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his green boots flare out at the collars. He is portly but not overly obese. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. His brown eyes lackadaisically let the world flow into them.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. The war was a terrible time for him, and Simon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He comes from a rich western family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He inherited the family business which he has now maintained for 9 years.

Motivation: To unite with his brother; and he wants nothing more than to rejoin the army

Flaws: Depressed. Bonds: Job, Military, Rich, Family. Occupation: Performer

Voice: Old thin voice

Attributes [hide]

Simon Rowley, Male Human Fighter 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)16 (+3) 12 (+1)14 (+2)
Skills History +6, Perception +4
Senses Passive Perception 14
Languages Common, Druidic, Abyssal, Giant
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Kody Deighton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he dresses in brown turtlenecks beneath a black coat with brown slacks. He wears a deerstalker hat to cover his moderate length brown hair. His eyes are green and catlike.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. Around other people he will do his best to conceal his emotions and appear jolly.

History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Kody was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Someone believes him a fraud.

Flaws: Shy. Bonds: Enemies, Immigrant, Family. Occupation: Guard

Voice: Prounounces S like Z

Attributes [hide]

Kody Deighton, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)8 (-1) 8 (-1)14 (+2)
Skills Performance +4, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Alexandrite (200 gp).


Social Check DCs


Nicholas Shelby, Male Human [Permalink]

Personal [hide]

Description: This southern man is dressed in a clean blue cloak covering his clean studded leather. His clothes are grease stained in places. He has moderate length auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a Fisher, his mother struggled to pay the bills. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He is untrained/undisciplined, which makes him dangerous.

Motivation: Doesn't want to be a Shepherd and was forced into it by his family; and to reunite with his absent mother

Ideals: Joker. Flaws: Insane. Bonds: Poor, Immigrant, Family. Occupation: Shepherd

Voice: Russian accent

Attributes [hide]

Nicholas Shelby, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)10 (+0) 12 (+1)15 (+2)
Skills Performance +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 26000 cp. Freshwater pearl (12 gp). Amber (160 gp). Coral (160 gp).


Social Check DCs


Roger Ashley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears skinny pants and wears a white and brown robe with the hood down. He is an epitome of beauty. He wears a deerstalker hat to hide his balding. His blue eyes peer out from beneath his deerstalker white hat.

Personality: He speaks before he thinks and is too direct. Flattery will make him almost putty in your hands.

History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. In the meantime he has taken over work as a Doctor and occasionally as a mercenary.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Impulsive, Selfish. Bonds: Attractive, Mentor, Religious. Occupation: Doctor

Voice: Smoker's lung

Attributes [hide]

Roger Ashley, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 17 (+3)11 (+0) 6 (-2)15 (+2)
Skills Sleight of Hand +0, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs

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