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NPC Generator

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Advanced [show]


Manfred Churchill, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a very tight haircut. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is lazy and tries to find solutions quickly.

History: Born in the north to a Tanner, Manfred learned a great deal about his father's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against dire rats

Ideals: Persistence. Flaws: Ugly, Lazy. Bonds: Enemies, Job. Occupation: Tanner

Voice: Booming voice

Attributes [hide]

Manfred Churchill, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 9 (-1)11 (+0)
Skills Intimidation +2, Perception +1
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Robert Alton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a large violet jacket. His black hair is matted, messy, and big. He has several tiny amber earrings on each ear.

Personality: Calm and collected, he is a well trained Sage. Robert is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Further expansion of business.

Flaws: Ugly. Bonds: Rich, Job, Family, Religious, Mentor. Occupation: Sage

Voice: Puts emphasis on the wrong words

Attributes [hide]

Robert Alton, Male Human Fighter 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)14 (+2) 11 (+0)11 (+0)
Skills Perception +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Giant, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Anthony Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: A skeptical and narcissistic man, Anthony's first love is himself. His second love is also himself. He works hard and plays hard.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He's since become an addict/alcoholic.

Motivation: He is greedy; and seeks redemption

Ideals: Impeccable. Flaws: Hedonist, Addict. Bonds: Rich, Criminal record. Occupation: Beggar

Voice: Posh accent

Attributes [hide]

Anthony Hadleigh, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)10 (+0) 12 (+1)14 (+2)
Skills Persuasion +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Trowbridge, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is dressed in a clean brown cloak covering his clean studded leather. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes peer out from beneath his Stetson brown hat.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is obsessed with a lost civilization.

History: Geoffrey was born the youngest of three triplets. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is terrified, and will act out of fear; and a need for knowledge about a nearby landmark

Flaws: Greedy, Fearful. Bonds: Adventurer, Family, Rich. Occupation: Architect

Voice: Sighs a lot, exhausted

Attributes [hide]

Geoffrey Trowbridge, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)13 (+1) 11 (+0)10 (+0)
Skills Intimidation +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Thomas Bentham, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is portly but not overly obese. His hair is cut close to his head. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To find somewhere to settle down; and someone believes him a fraud

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Mundane, Shy. Bonds: Enemies. Occupation: Detective

Voice: Sounds elderly

Attributes [hide]

Thomas Bentham, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 7
Hit Points 12 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 9 (-1)14 (+2) 13 (+1)13 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Infernal, Gnome
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs

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