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NPC Generator

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Advanced [show]


Hubert Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His blonde hair is kept up in a ponytail inside a Stetson hat. He has a tattooed face.

Personality: He is almost excessively polite to everyone, even when angry. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of a Map Maker, who enjoyed hunting, Hubert was taken on many hunting expeditions. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally

Flaws: Shy, Insane, Impulsive. Bonds: Nature, Attractive. Occupation: Priest

Voice: Tuts and clicks tongue

Attributes [hide]

Hubert Carlyle, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)11 (+0) 14 (+2)5 (-3)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 9000 cp.


Social Check DCs


Percival Kendal, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is heavily combed to the left. He wears large thick round spectacles.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. As long as the job gets done he does not care how it got done.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Percival was left his father's suit of armor and trained in its use and care. He has since lost track of the people in his past.

Motivation: To unite with his sister; and to reunite with his absent father

Ideals: Athletic, Impeccable, Professionalism. Bonds: Military, Family. Occupation: Fortune-teller

Voice: Soothing and warm

Attributes [hide]

Percival Kendal, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)15 (+2) 9 (-1)9 (-1)
Skills Deception +1, Investigation +4
Senses Passive Perception 9
Languages Common, Draconic, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp.


Social Check DCs


Raymond Coombs, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is renowned for his bright pastel suits and hats. He wears a colorful flower in his blonde hair. He tend to wears goggles to shield his eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with unlife at a very young age, Raymond has worked very hard to control his curse. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: He feels threatened by others; and he wants to meet his childhood hero

Ideals: Optimist. Flaws: Disease, Fearful. Bonds: Attractive, Rich, Adventurer. Occupation: Bounty Hunter

Voice: Scottish accent

Attributes [hide]

Raymond Coombs, Male Human Fighter 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)18 (+4) 8 (-1)9 (-1)
Skills Investigation +7, Religion +7
Senses Passive Perception 9
Languages Common, Infernal, Orc, Aquan, Goblin
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: Blue quartz (13 gp).


Social Check DCs


Wymar Haley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his silver hair up. His hazel eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted druidic powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and he wants to meet his childhood hero

Ideals: Philantrophist. Bonds: Attractive, Poor, Military. Occupation: Slave Trader

Voice: Posh accent

Attributes [hide]

Wymar Haley, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)18 (+4) 13 (+1)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common, Ignan, Auran, Draconic, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp.


Social Check DCs


Lance Clare, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he sports pastel clothing, slightly heavier than average wear. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He misses his home and complains about the freezing weather, even in summer.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Lance was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Lance's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his daughter; and to reunite with his absent mother

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Mentor, Family. Occupation: Fisher

Voice: Thin and wheezing

Attributes [hide]

Lance Clare, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)10 (+0) 9 (-1)13 (+1)
Skills Persuasion +3, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 10 pp. 1 Crowbar. 1 Disguise kit. 1 Masterwork manacles.


Social Check DCs

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