Gerald Gentry, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt. His moppish chestnut hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is extraordinarily eccentric. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born at the edge of vast plains. Over the years he perfected his riding and shooting skills. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he is not mentally stable, and does not behave rationally
Flaws: Insomniac, Insane, Impulsive. Bonds: Immigrant, Nature. Occupation: Slave Trader
Voice: Eastern European accent
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 7
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 5 (-3) | 13 (+1) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnoll, Druidic
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple -1
Possessions: 300 gp.
Adam Ryley, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His tied-back hair is red. His eyes are green and he is always smoking a pipe.
Personality: He is overprotective of those who hire his services. He also is a firm believer in the manly ideal.
History: The child of a Miller, who enjoyed hunting, Adam was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He has drifted from career to career and currently works as a Layabout.
Motivation: A deep hatred of illithids; and he'd like to take his coworkers down a peg
Flaws: Impulsive. Bonds: Guardian, Nature, Job, Enemies. Occupation: Layabout
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Draconic, Infernal, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
Manfred Harley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has all his life been fascinated with music.
History: Manfred was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He has dedicated himself to building a better world.
Motivation: He has passion for adventuring and risk; and he is not mentally stable, and does not behave rationally
Ideals: Artistic, Persistence. Flaws: Insane, Ugly. Bonds: Adventurer. Occupation: Miller
Voice: Soft and mumbly
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 17 (+3) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Sylvan, Druidic, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Smoky quartz (50 gp).
Guy Hackney, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has moderate length brown hair. He wears a mask on his face.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is afraid of women and trembles around them
History: Born to a pair of adventurers, Guy grew up listening to his father's many stories. Guy abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He inherited the family business which he has now maintained for 4 years.
Motivation: To pay off his debts; and a need for knowledge about a nearby landmark
Flaws: Shy. Bonds: Criminal record, Adventurer, Job, Debt. Occupation: Carpenter
Voice: Switch between two voices
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 400 gp. Gold dragon comb with red garnet eye (900 gp). 1 Banded mail.
Conrad Quinton, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears a worn and beaten armor. His skin is also unnaturally pale. His brown hair is cut short with large spiked bangs in the front. His face is scarred and worn.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Gardener again; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Logical. Flaws: Ugly, Insane. Bonds: Job. Occupation: Navigator
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Ignan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1400 sp.
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