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NPC Generator

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Advanced [show]


Trym Nash, Male Human [Permalink]

Personal [hide]

Description: An older man who wears very tight pants and wife beaters, though occasionally he sports a green coat, he is not a threatening figure. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are hazel and he is always smoking a pipe.

Personality: He is mildly Human supremacist, though he does not identify as such. He has all his life been fascinated with dancing.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. Days after completing his studies, news broke out that his hometown was attacked by giants. Trym was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He's attracted to the PC; and human compassion

Ideals: Artistic. Flaws: Racist. Bonds: Rich, Enemies, Has a crush. Occupation: Crown-heir

Voice: Soothing and warm

Attributes [hide]

Trym Nash, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)15 (+2) 8 (-1)13 (+1)
Skills Acrobatics +4, Athletics +1
Senses Passive Perception 9
Languages Common, Druidic, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 300 gp.


Social Check DCs


Trey Denholm, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has no hair. His face is scarred and worn.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and human compassion

Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Rich, Nature. Occupation: Fisher

Voice: Raspy

Attributes [hide]

Trey Denholm, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)12 (+1) 17 (+3)10 (+0)
Skills Medicine +5, Religion +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Anselm Van Es, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he dresses in collared shirts and wears a proper scarf over his head. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He hasn't been sleeping well lately.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Extrovert. Flaws: Insomniac, Cynical, Disease. Bonds: Rich. Occupation: Gardener

Voice: Italian accent

Attributes [hide]

Anselm Van Es, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)10 (+0) 17 (+3)14 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Aldous Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a long red beard with little hanging trinkets. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He likes to make people angry or surprised. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Aldous was born with his father's beautiful face. His homeland was ravaged by war and he spent much of his life rebuilding it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To clean up the streets.

Ideals: Persistence. Flaws: Antagonistic, PTSD. Bonds: Attractive. Occupation: Glassblower

Voice: Mumbles to self between sentences

Attributes [hide]

Aldous Brownrigg, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)14 (+2) 16 (+3)9 (-1)
Skills Religion +4
Senses Passive Perception 13
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 17000 cp.


Social Check DCs


William Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally shirtless and showing off his tattooed chest. He wears his chestnut hair up in a very large beehive style do. His eyes are likewise amber. His teeth are white and perfect.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He believes the world needs to unite to get rid of illithids once and for all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his father's forge. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He uses money and sex appeal to get what he needs; and he'd like to take his coworkers down a peg

Flaws: Mundane. Bonds: Attractive, Enemies, Job, Nature, Rich. Occupation: Actor

Voice: Italian accent

Attributes [hide]

William Stansfield, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 13 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)17 (+3) 10 (+0)10 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Draconic, Druidic, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. 1 Chain shirt. 1 Half-Plate. 1 Masterwork studded leather. 1 Chain shirt.


Social Check DCs

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