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NPC Generator

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Advanced [show]


Anselm Marston, Male Human [Permalink]

Personal [hide]

Description: An older man who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, he is not a threatening figure. He has a long silver beard with little hanging trinkets. He wears a mask on his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Further he is a bit of a stoner and is frequently out of it.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He's since become an addict/alcoholic.

Motivation: He is greedy.

Flaws: Addict. Bonds: Rich, Job, Nature, Immigrant. Occupation: Ruler

Voice: Pronounces O like U

Attributes [hide]

Anselm Marston, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)11 (+0) 11 (+0)11 (+0)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Theobald Tenley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a fancy black suit. His hair is cut close to his head. He wears a mask on his face.

Personality: Stoic and calm, he prefers to meditate than take action. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his father. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a fletcher and was forced into it by his family

Ideals: Disciplined, Fighting. Flaws: PTSD. Bonds: Attractive, Nature, Family. Occupation: Fletcher

Voice: Posh accent

Attributes [hide]

Theobald Tenley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)14 (+2) 16 (+3)13 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Frederick Colby, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep blue leather and dull black iron scale mail, and he perpetually has his whip ready. His white hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He also hits on women, regardless of circumstances.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He's in love; and to settle down with his crush

Ideals: Fighting. Bonds: Job, Has a crush, Immigrant, Rich. Occupation: Masseuse

Voice: Shortens vowels

Attributes [hide]

Frederick Colby, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)15 (+2) 11 (+0)8 (-1)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 10
Languages Common, Abyssal, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. Hematite (14 gp). 1 Healer’s kit.


Social Check DCs


Miles Wellington, Male Human [Permalink]

Personal [hide]

Description: He wears just a grey suit. He carries with him a set of bastard swords on his belt, each one with a emerald on the hilt. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes dart from person to person to random spaces in the air.

Personality: Miles wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to loving parents in a slum to the north. After coming to the age of reason, Miles took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Miles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and human compassion

Ideals: Fighting, Disciplined, Gifted. Flaws: Racist. Bonds: Poor. Occupation: Stylist

Voice: Hissing voice

Attributes [hide]

Miles Wellington, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)6 (-2) 18 (+4)10 (+0)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Charles Ainsley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He has a large white mantle and cape that has been intricately interwoven into his brown robe. He is an epitome of beauty. His golden hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He believes the world needs to unite to get rid of goblins once and for all.

History: Born to a pair of adventurers, Charles grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: To reunite with his old friends; and revenge

Ideals: Impeccable. Bonds: Attractive, Enemies, Adventurer. Occupation: Healer

Voice: Can't modulate volume

Attributes [hide]

Charles Ainsley, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Freshwater pearl (12 gp). Banded agate (12 gp). Eye agate (12 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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