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Advanced [show]


Charles Thackeray, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of kukris, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His black hair is greasy and uncared for. His fierce violet eyes like to dwell on things.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in a small village he learned the ways of the warrior from his mother. While studying, he fell in love. They married and had a son. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life.

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: In love. Occupation: Detective

Voice: American accent

Attributes [hide]

Charles Thackeray, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)12 (+1) 9 (-1)16 (+3)
Skills Medicine +1, Stealth +1
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Charles Bradford, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is well dressed, constantly wearing a violet suit, red shirt, and blue tie. His brown hair is lengthy. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He always tries to repair and not replace. It was this mentality that drove him into the Dilettante business.

History: He was raised in a forest tribe. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Nature, Religious. Occupation: Dilettante

Voice: Old Prospector

Attributes [hide]

Charles Bradford, Male Human Fighter 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)16 (+3) 14 (+2)14 (+2)
Skills Persuasion +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Draconic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: Black pearl (1200 gp). Silver pearl (130 gp). Blue quartz (10 gp).


Social Check DCs


Hugh Morley, Male Human [Permalink]

Personal [hide]

Description: He dresses in tan turtlenecks beneath a grey coat with red slacks. His skin is fair and his fingers are delicate and long. He keeps his chestnut hair in a pixie cut. He wears large thick round spectacles.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: When he was but 4 years old his parents immigrated from the west. Hugh was born on a far western plains where he grew up under the tutelage of his father, an expert Map Maker. He has drifted from career to career and currently works as a Map Maker.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Ideals: Optimist. Bonds: Job, Immigrant, Family. Occupation: Map Maker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hugh Morley, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)11 (+0) 17 (+3)11 (+0)
Skills Intimidation +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Manfred Clifton, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His skin is fair and his fingers are delicate and long. He is bald on top and has large silver tufts of hair around his ears. He wears large thick round spectacles.

Personality: Confrontational and typically high on some drug or another. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spy arts, while his mother instructed him in etiquette, music and courtly manner. A gifted student he started as a Guard, but he got bored and became a Spy. He inherited the family business which he has now maintained for 13 years.

Motivation: He is greedy; and balancing his hectic life and new spy responsibilities is difficult

Flaws: Ugly, Addict, Antagonistic. Bonds: Rich, Job. Occupation: Spy

Voice: American accent

Attributes [hide]

Manfred Clifton, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 8
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 18 (+4)12 (+1) 16 (+3)13 (+1)
Skills Investigation +3, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 33000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Odo Langston, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His hair is cut close to his head. He has a dull look in his blue eyes.

Personality: Odo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Energy wise he seems alert and responsive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Odo and his spouse have recently divorced.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and a deep hatred of brigands

Ideals: Extrovert, Professionalism. Flaws: Disease, Antagonistic. Bonds: Enemies. Occupation: Jeweler

Voice: Loud with bravado

Attributes [hide]

Odo Langston, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 6 (-2)10 (+0)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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