Trym Badger, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing colorful clothing, dressed as a Gardener. His tied-back hair is golden. He has a dull look in his green eyes.
Personality: He dislikes all the random violence that takes place in the west. He is a big fan of imagination and believes people should spend more time reading and writing.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable
Ideals: Athletic, Pacifist, Logical, Gifted, Fighting. Bonds: Criminal record. Occupation: Gardener
Voice: Creaky witch voice
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: Rhodochrosite (9 gp). Amethyst (80 gp). Blue quartz (9 gp).
Lance Easton, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He wears tight fighting clothing, which leaves very little to the imagination, and his gloved hand is found clutching a trident. He has done his best to style his golden hair to look like a famous performer. His eyes are blue and beady.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not believe in violence as a means to an end. He is a dedicated Engraver but believes his peers are too gung-ho.
History: He got into the Engraver business at a young age. He helped his father out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern
Ideals: Fighting, Pacifist. Flaws: Ugly. Bonds: Job, Religious. Occupation: Engraver
Voice: Slurs words
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp.
Kody Trowbridge, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a robe, a symbol of his god around his neck, and a axe on his belt. He has styled his red hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.
Personality: Calm and collected, he is a well trained Blacksmith. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Kody was born in the east. At a young age he loved to build and create. He was an apprentice working in his father's forge. He became a Blacksmith soon after.
Motivation: He'd like to take his coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Job, Mentor. Occupation: Blacksmith
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
Possessions: Deep green spinel (90 gp).
Jocelyn Birkenhead, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears black trousers with white and blue striped suspenders. He wears various colorful collared shirts. He is bald on top and has large chestnut tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was raised in a white middle class family as the only child. Like his mother and his brother before him, after school he went straight into learning to become a Slave Trader. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and he is content
Ideals: Entrepeneur. Flaws: Ugly, Cynical, Mundane. Bonds: Job. Occupation: Slave Trader
Voice: German accent
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Gunter Wallace, Male Human [Permalink]
Personal [hide]
Description: This man wears light armors faded through time and improper care, and sports empty pouches on his belt. He wears his brown hair up in a very large beehive style do. His eyes are green and beady.
Personality: He is witty, but his monotone delivery comes off as unnerving When he's not drinking or sleeping the drinks off, he's doing painting.
History: Gifted from a young age, Gunter studied abroad. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted psionic powers by his dying brother.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Joker, Artistic, Gifted. Flaws: Ugly. Occupation: Fletcher
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 6 (-2) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1800 sp. 1 Half-Plate. 1 Chain shirt.
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