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Gomory Darlington, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a auburn handlebar mustache and slicked back auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a logical person and will generally grow upset if things defy logic and science.

History: Gomory was born in the south. At a young age he loved to build and create. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and money/treasure

Ideals: Logical, Persistence. Flaws: Insomniac. Bonds: Rich, Job, Nature. Occupation: Blacksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Gomory Darlington, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)10 (+0) 10 (+0)17 (+3)
Skills History +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Rolf Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a fancy yellow suit. His brown hair is cut short. He is very pretty but has cold, dead eyes.

Personality: He likes to make people angry or surprised. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Religious. Occupation: Engraver

Voice: Gruff and masculine

Attributes [hide]

Rolf Birkenhead, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)12 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Antitoxin. 3 Acid flasks. 2 Holy water.


Social Check DCs


Roland Sharps, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his auburn hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Confrontational and typically high on some drug or another. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Roland was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To get a good night's sleep; and to unite with his sister

Flaws: Insomniac, Addict, Shy. Bonds: Attractive. Occupation: Doctor

Voice: Thin and wheezing

Attributes [hide]

Roland Sharps, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)15 (+2) 10 (+0)12 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 10
Languages Common, Druidic, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Jasper (20 gp). Coral (90 gp). Blue quartz (12 gp). 4 Smokesticks.


Social Check DCs


Peter Browning, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely green suit with blue socks and a vest with buckled shoes. His tied-back hair is chestnut. He has gleaming, smiling hazel eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Peter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Peter took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Flaws: Ugly, Hedonist. Bonds: Religious, Nature, Adventurer. Occupation: Mortician

Voice: Soft and mumbly

Attributes [hide]

Peter Browning, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)14 (+2) 16 (+3)16 (+3)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Patrick Sutherland, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. With a patchy red beard and wild red hair. His eyes are a pleasant brown.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Gifted from a young age, Patrick studied abroad. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was granted arcane powers by his dying sister.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Family, Adventurer. Occupation: Hunter

Voice: Sensual and smooth

Attributes [hide]

Patrick Sutherland, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)8 (-1) 16 (+3)15 (+2)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 39000 sp. 1 Minor magic item.


Social Check DCs

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