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NPC Generator

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Advanced [show]


Alex Southey, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner. He has a penchant for wearing a ring with an oversized emerald on his left hand. His hair is cut close to his head. He has a dull look in his amber eyes.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He always tries to repair and not replace. It was this mentality that drove him into the Detective business.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Ideals: Artistic, Persistence. Bonds: Attractive, Rich, Military. Occupation: Detective

Voice: Prounounces S like Z

Attributes [hide]

Alex Southey, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)9 (-1) 14 (+2)13 (+1)
Skills Nature +1, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 100 gp. Gold dragon comb with red garnet eye (300 gp). A roughly beaten golden orb (120 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gerard Kimberly, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a brown shirt with thin blue vertical stripes and brown pants. He has a red handlebar mustache and slicked back red hair. He wears crescent spectacles with a black brim.

Personality: He exudes charisma. He is a tour de force of persuasion. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stylist. He inherited the family business which he has now maintained for 6 years.

Motivation: Marry his sister to traveling adventurers; and wants to raise his children well

Flaws: Fearful, Disease. Bonds: Attractive, Job, Family. Occupation: Stylist

Voice: Switch between two voices

Attributes [hide]

Gerard Kimberly, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Percival Atherton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears loose pants and a collared shirt complete with sweater beneath his coat. His head has been shaved. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now mingles about in high society.

Motivation: Further expansion of business.

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Sage

Voice: Low and grunting

Attributes [hide]

Percival Atherton, Male Human Fighter 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)14 (+2) 12 (+1)7 (-2)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Draconic, Gnome
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 4000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Adam Reid, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is knotted and matted. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a minor phobia of water and hates getting wet.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Gifted. Flaws: Disease, Fearful. Bonds: Adventurer, Military. Occupation: Shoemaker

Voice: Ums and uhs a lot

Attributes [hide]

Adam Reid, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)10 (+0) 10 (+0)14 (+2)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp.


Social Check DCs


Hugh Camden, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his longbow. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are gray.

Personality: He loves telling others what to do and how they should feel about things. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a wizard, Hugh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Meet up once more with his childhood friend.

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Mentor. Occupation: Miner

Voice: Switch between two voices

Attributes [hide]

Hugh Camden, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)13 (+1) 9 (-1)13 (+1)
Skills Animal Handling +1, Performance +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 3200 sp.


Social Check DCs

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