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NPC Generator

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Advanced [show]


Simon Hadlee, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is an epitome of beauty. His brown hair, when down, is lengthy. His violet eyes dart from person to person to random spaces in the air.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born on a small isolated farm. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Criminal record, Nature. Occupation: Ploughman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Simon Hadlee, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)14 (+2) 12 (+1)10 (+0)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Auran, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Thomas Braxton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a bit of a xeno-phobe, disliking non-Humans.

History: A powerful slaver made him what he is. He worked as a nervous Barkeep and found it very stressful. He has achieved small success as a Barkeep.

Motivation: Sabotage a competitor.

Flaws: Antagonistic, Racist. Bonds: Attractive, Mentor, Job. Occupation: Barkeep

Voice: Middle-eastern accent

Attributes [hide]

Thomas Braxton, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Nature +3, Stealth +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Richard Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His brown hair is knotted and matted. His violet eyes peer out from beneath his top white hat.

Personality: He can speak with the recently deceased. He takes great joy in being the best Fortune-teller in town.

History: He was born to loving parents in a slum to the north. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Mayor again; and balancing his hectic life and new fortune-teller responsibilities is difficult

Ideals: Gifted, Fighting. Flaws: Insane. Bonds: Job, Poor. Occupation: Fortune-teller

Voice: Timid voice

Attributes [hide]

Richard Skelton, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 11 (+0)8 (-1) 13 (+1)12 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 gp. 1 Backpack. 1 Masterwork Artisan’s tools.


Social Check DCs


Dustin Kenley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, he is not a threatening figure. His moppish black hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are hazel.

Personality: He is almost excessively polite to everyone, even when angry. He feeds upon the attention of others.

History: Born to a pair of adventurers, Dustin grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He has set out to sabotage the competition.

Motivation: To reunite with his old friends; and he has a crush on the local actor

Flaws: Shy. Bonds: Attractive, Adventurer, Job, Has a crush. Occupation: Ruler

Voice: Sore throat, cough

Attributes [hide]

Dustin Kenley, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)11 (+0) 9 (-1)9 (-1)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 18000 cp.


Social Check DCs


Heward Burton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears bulky brown painted plate armor. He has a small bristly mustache and wavy auburn hair. He has several tiny ruby earrings on each ear.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in a small village he learned the ways of the warrior from his father. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.

Motivation: Money/treasure.

Ideals: Persistence, Opinionated, Fighting. Bonds: Rich, Family. Occupation: Stylist

Voice: Relaxed voice

Attributes [hide]

Heward Burton, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 16 (+3)12 (+1) 15 (+2)11 (+0)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 70 pp. Hematite (16 gp). Moonstone (50 gp). Sardonyx (50 gp). Golden yellow topaz (1100 gp). 1 Minor magic item.


Social Check DCs

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