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NPC Generator

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Advanced [show]


Jocelyn Ashley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a lot of dark rich colors, with gold accents. Beneath his clothing is a huge mess of scar tissue. His hair is white and very short. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wishes to resurrect an old love.

Ideals: Justice. Flaws: Shy. Bonds: Attractive, Slave, Mentor. Occupation: Bookbinder

Voice: Soothing and warm

Attributes [hide]

Jocelyn Ashley, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)11 (+0) 13 (+1)16 (+3)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp.


Social Check DCs


Roger Anderton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He wears dark leathers with embroidery, and his gloved hand is found clutching a greatsword. His golden hair is unkempt and raggedy. His eyes are likewise violet.

Personality: Roger wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He takes great joy in being the best Marshal in town.

History: He served in the navy to pay for his family's outstanding loans. He helped his father out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Gardener again; and further expansion of business

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Job, Military. Occupation: Marshal

Voice: Australian accent

Attributes [hide]

Roger Anderton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)14 (+2) 12 (+1)17 (+3)
Skills Deception +5, History +4
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 18000 cp.


Social Check DCs


Gomory Hackney, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears bulky white painted plate armor. He wears a colorful flower in his blonde hair. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His parents moved while he was still in utero so he is the first generation to be born here. His druidic abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Gomory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Ideals: Extrovert, Gifted. Bonds: Attractive, Enemies, Immigrant. Occupation: Armorer

Voice: Speaks with a cold

Attributes [hide]

Gomory Hackney, Male Human Fighter 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Investigation +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Richard Winthrop, Male Human [Permalink]

Personal [hide]

Description: He wears a black collared shirt and yellow pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His white hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was taken as a slave by a traveling circus and forced to perform He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is compelled to act according to his religious beliefs; and he is not mentally stable, and does not behave rationally

Ideals: Optimist, Entrepeneur. Flaws: Insane. Bonds: Religious, Slave. Occupation: Fletcher

Voice: Pirate accent

Attributes [hide]

Richard Winthrop, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)12 (+1) 14 (+2)15 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Charles Stanton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'1" and wears a lot of dark rich colors, with gold accents. With a patchy brown beard and wild brown hair. His green eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, he is a well trained Architect. He is a font of random trivia from the lore and stories he has discovered

History: Charles was born with his father's beautiful face. His family was turned out during the war. He and his family wandered north to less war torn lands. He has worked as a Architect like his father before him.

Motivation: He'd like to take his coworkers down a peg; and to share knowledge with the world

Ideals: Logical. Flaws: PTSD. Bonds: Attractive, Job. Occupation: Architect

Voice: Sore throat, cough

Attributes [hide]

Charles Stanton, Male Human Fighter 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 14 (+2)10 (+0)
Skills Investigation +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp.


Social Check DCs

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