Wymar Read, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment and is in decent physical shape. He has styled his blonde hair well, parting it to the left. His fierce gray eyes like to dwell on things.
Personality: Wymar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born in the east, but his parents moved at a very young age to the north. His father was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.
Motivation: Retire the richest man in the east; and he feels the way he acts is they only way to get by in the world
Ideals: Entrepeneur, Impeccable, Gifted, Logical. Bonds: Immigrant. Occupation: Actor
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. 1 Masterwork Common Melee.
Frederick Beitz, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He wears skinny pants and wears a grey and blue robe with the hood down. He has no hair. His eyes are gray and catlike.
Personality: He is very quiet and rarely speaks above a whisper. As long as the job gets done he does not care how it got done.
History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.
Motivation: He doesn't get along with people that don't share his tastes; and he is terrified, and will act out of fear
Ideals: Professionalism. Flaws: Ugly, Shy, Disease. Bonds: Immigrant. Occupation: Sailor
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 10 (+0) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 600 sp.
Aldous Reed, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears bulky grey painted plate armor. His hair is red, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.
Personality: He will rave to anyone who will listen. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He got into the Gardener business at a young age. A few years later when the east was not economically sound they moved to his current location. He became a Gardener soon after.
Motivation: Expand his business; and further expansion of business
Flaws: Insane, Impulsive. Bonds: Attractive, Job, Immigrant. Occupation: Gardener
Voice: Speaks in third person
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 16000 sp.
Drogo Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a simple blue robe with yellow stripes complete with hood. He has moderate length brown hair. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He believes the world needs to unite to get rid of goblins once and for all.
History: He was born a particularly ugly child, much to the horror of his parents. Drogo was born on a far southern desert where he grew up under the tutelage of his mother, an expert Marshal. He has been saving his money to try and buy his sister's freedom.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Ugly. Bonds: Job, Enemies, Immigrant, Family. Occupation: Marshal
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Roland Blakely, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he typically wears tan cloth garments or leather armor. His deerstalker hat is riddled with cuts and holes. His eyes are gray.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Roland hails from a village terrorized by orcs. Roland was born on a far northern forest where he grew up under the tutelage of his father, an expert Sculptor. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants his loneliness to end; and a deep hatred of orcs
Flaws: Ugly. Bonds: Family, Enemies, Immigrant, Has a crush. Occupation: Sculptor
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 14 (+2) | 4 (-3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
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