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NPC Generator

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Advanced [show]


Simon Oakley, Male Human [Permalink]

Personal [hide]

Description: This northern man dresses in black turtlenecks beneath a grey coat with white slacks. His clothes are grease stained in places. His golden hair is still thick. He is very pretty but has cold, dead eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is skeptical of what others tell him and is slow to trust.

History: The child of northern immigrants he idolized his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and balancing his hectic life and new masseuse responsibilities is difficult

Flaws: Shy. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Masseuse

Voice: Eastern European accent

Attributes [hide]

Simon Oakley, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 36000 sp.


Social Check DCs


Charles Barclay, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tan vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his tan boots flare out at the collars. His hair is greying and his face has many wrinkles. He has a dull look in his violet eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his father's forge. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Joker. Flaws: Depressed, Ugly. Bonds: Job, Adventurer. Occupation: Cook

Voice: Thin and wheezing

Attributes [hide]

Charles Barclay, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)16 (+3) 16 (+3)16 (+3)
Skills Nature +5, Sleight of Hand +0
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp.


Social Check DCs


Gilbert Ashton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears a tan deerstalker hat and tan clothes. His right leg appears badly burned and disfigured. His auburn hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is fixated on the number 91. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. As long as the job gets done he does not care how it got done.

History: Gilbert was born in the east. At a young age he loved to build and create. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Professionalism, Persistence. Flaws: Insomniac, Insane. Bonds: Family. Occupation: Gardener

Voice: Low rumbling, strings words together

Attributes [hide]

Gilbert Ashton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 6 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 4 (-3)14 (+2) 13 (+1)15 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common, Abyssal, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 4000 cp. 1 Banded mail. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Peter Graham, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears baggy tan pantaloons and a black scarf. He has done his best to style his chestnut hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: To share knowledge with the world; and he wants revenge against orcs

Ideals: Logical. Flaws: Fearful. Bonds: Job, Rich, Enemies. Occupation: Marshal

Voice: Italian accent

Attributes [hide]

Peter Graham, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)11 (+0) 9 (-1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 3 Smokesticks. 2 Thunderstones.


Social Check DCs


Trey Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He prefers to wear green clothing when he does not wear armor. He has moderate length red hair. His skin is flawless and his green eyes scan people very quickly.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Someone believes him a fraud; and a deep hatred of illithids

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Enemies, Mentor, Adventurer. Occupation: Carpenter

Voice: Hissing voice

Attributes [hide]

Trey Tattersall, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)15 (+2) 12 (+1)13 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 11
Languages Common, Auran, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. Jeweled anklet (1000 gp). Gold and topaz bottle stopper cork (500 gp). 1 Minor magic item.


Social Check DCs

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