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NPC Generator

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Advanced [show]


Peter Thornton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears green trousers with white and green striped suspenders. He wears various colorful collared shirts. His long golden hair reaches down to his waist. His eyes are a pleasant gray.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Animals are drawn to him, and he is able to talk to them.

History: Peter hails from a village terrorized by illithids. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants his loneliness to end; and he would like to get married and retire

Ideals: Gifted. Flaws: Shy. Bonds: Family, Enemies, Has a crush. Occupation: Tanner

Voice: Draws out vowels

Attributes [hide]

Peter Thornton, Male Human Fighter 5
Medium (6'3") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)11 (+0) 15 (+2)8 (-1)
Skills Animal Handling +5, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 100 gp. Lapis lazuli (7 gp). Violet garnet (1300 gp).


Social Check DCs


Robert Winthrop, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting blue shirt and pants. He carries with him a set of shields on his belt, each one with a jet on the hilt. His brown hair is thinning but still full. His brown eyes are passionate and lively.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born into a rich family. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Sailor responsibilities is difficult; and wants to open a new tavern

Ideals: Fighting. Bonds: Enemies, Rich, Religious, Job. Occupation: Sailor

Voice: Thin and wheezing

Attributes [hide]

Robert Winthrop, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)13 (+1) 10 (+0)17 (+3)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2500 sp. 1 Climber’s kit. 1 Masterwork Thieves’ tools. 1 Masterwork Musical instrument.


Social Check DCs


Hunter Fawcett, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'0" and typically wears a sleeveless long coat of deep green leather and dull black iron scale mail. He wears his red hair up. He wears large thick round spectacles.

Personality: He is very quiet and rarely speaks above a whisper. He is frequently practicing swordplay.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Cursed with lycanthropy at a very young age, Hunter has worked very hard to control his curse. During his travels, Hunter and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Hunter discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Hunter fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to share knowledge with the world

Ideals: Logical. Flaws: Shy, Disease. Bonds: Military, Adventurer. Occupation: Stableman

Voice: Irish accent

Attributes [hide]

Hunter Fawcett, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 9 (-1)11 (+0)
Skills Insight +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp. 1 Half-Plate.


Social Check DCs


Gerard Dryden, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He dresses in black turtlenecks beneath a grey coat with yellow slacks. He has dyed his greying white hair a little too much giving a sharp white color. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not believe in violence as a means to an end. He is a dedicated Roofer but believes his peers are too gung-ho.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the south; and he desires power and/or immortality

Ideals: Pacifist, Entrepeneur. Flaws: Ugly, Addict, Emotional. Occupation: Roofer

Voice: Pirate accent

Attributes [hide]

Gerard Dryden, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)15 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 12
Languages Common, Terran, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20 pp.


Social Check DCs


Ernest Thorpe, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this northern man very much looks the part of a Bather. His black hair is drawn into a tight pony tail with a butterfly scrunchie. His ears are large.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bather work with an outfit from a few towns over. Bather work suited him well, and with each successful project, he earned more gold and more respect from his peers. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: Sabotage a competitor; and expand his business

Ideals: Athletic. Flaws: Ugly, Antagonistic, Insane. Bonds: Job. Occupation: Bather

Voice: Nasally tone

Attributes [hide]

Ernest Thorpe, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)17 (+3) 11 (+0)16 (+3)
Skills History +5, Insight +2
Senses Passive Perception 10
Languages Common, Draconic, Auran, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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