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NPC Generator

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Advanced [show]


Wymar Walpole, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is portly but not overly obese. He has a long blonde beard with little hanging trinkets. His brown eyes peer out from beneath his wide-brimmed black hat.

Personality: He acts crazy and hedonistic. He believes the world needs to unite to get rid of goblins once and for all.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Jeweler arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He got away from his former life and has fallen to alcoholism.

Motivation: Retire the richest man in the north; and a deep hatred of goblins

Ideals: Entrepeneur. Flaws: Hedonist, Addict. Bonds: Enemies, Rich. Occupation: Jeweler

Voice: Nasally tone

Attributes [hide]

Wymar Walpole, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 6 (-2)13 (+1) 14 (+2)10 (+0)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 800 sp.


Social Check DCs


Conrad Melancon, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a hunchback. His golden hair is styled in orderly dreadlocks. His gray eyes lackadaisically let the world flow into them.

Personality: A deeply religious man he believes everything happens for a reason. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gifted from a young age, Conrad studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His religion dominates his actions; and he wants to meet his childhood hero

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Religious, Adventurer. Occupation: Unemployed

Voice: Slurs words

Attributes [hide]

Conrad Melancon, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 12 (+1)8 (-1) 13 (+1)13 (+1)
Skills Animal Handling +3, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp.


Social Check DCs


Thomas Springfield, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear pastel tank tops with yellow pants. With bright black hair and a scraggly beard. His gray eyes dart from person to person.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He enjoys reading and quiet.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Servant arts, while his father instructed him in etiquette, music and courtly manner. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Thomas was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Revenge; and to share knowledge with the world

Ideals: Athletic, Logical. Bonds: Enemies, Rich, Nature. Occupation: Servant

Voice: Shortens vowels

Attributes [hide]

Thomas Springfield, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)11 (+0) 13 (+1)8 (-1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 70 pp.


Social Check DCs


Peter Ridley, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. He has black hair. His eyes are amber and catlike.

Personality: He is a Soapmaker first and foremost. He believes firmly that knowledge should be universal. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He then took over the family business and is one of the better Soapmaker for hire.

Motivation: He's looking for his big break; and wants to open a new tavern

Bonds: Job, Attractive, Military, Immigrant, Adventurer. Occupation: Soapmaker

Voice: Speaks in third person

Attributes [hide]

Peter Ridley, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)12 (+1) 16 (+3)11 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


William Abram, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Bather does. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is knotted and matted. His skin is flawless and his green eyes scan people very quickly.

Personality: Prone to second guessing himself, he comes off as nervous. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: William was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bather work with an outfit from a few towns over. Bather work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Bather for hire.

Motivation: Wants to open a new tavern; and balancing his hectic life and new bather responsibilities is difficult

Ideals: Optimist. Flaws: Shy. Bonds: Job, Attractive. Occupation: Bather

Voice: Prounounces S like Z

Attributes [hide]

William Abram, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)12 (+1) 11 (+0)14 (+2)
Skills Nature +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp. 1 Chain shirt. 1 Chain shirt. 1 Breastplate.


Social Check DCs

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