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NPC Generator

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Advanced [show]


Ernest Staurheim, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Barrister. He is bristling with hidden weapons, mostly sais and crossbows. His hair is short and red. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is fixated on the number 72. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Ernest was raised in a hard working conservative environment. He worked as a nervous Barrister and found it very stressful. He has set out to sabotage the competition.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Insomniac, Insane, Forgetful. Bonds: Job, Criminal record. Occupation: Barrister

Voice: Dark and ominous

Attributes [hide]

Ernest Staurheim, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 9 (-1)12 (+1)
Skills Deception +3, History +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 40000 sp. 3 Smokesticks. 4 Antitoxin. 3 Holy water.


Social Check DCs


Tim Harlan, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is well dressed, constantly wearing a black suit, blue shirt, and grey tie. His long auburn hair reaches down to his waist. He is very pretty but has cold, dead eyes.

Personality: Eccentric and domineering, Tim will drive conversation. As long as the job gets done he does not care how it got done.

History: He was raised by priests from a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Extrovert, Professionalism. Bonds: Attractive, Religious, Mentor. Occupation: Seamstress

Voice: Irish accent

Attributes [hide]

Tim Harlan, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)5 (-3) 12 (+1)11 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Miles Tatum, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears dark leathers with embroidery. He wears a deerstalker hat to cover his moderate length white hair. He has several tiny aquamarine earrings on each ear.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Seamstress arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He became a Seamstress soon after.

Motivation: He is currently in port desperately looking for someone to get him out; and sabotage a competitor

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Job, Slave. Occupation: Seamstress

Voice: Speaks with squeezed throat

Attributes [hide]

Miles Tatum, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)11 (+0) 16 (+3)16 (+3)
Skills Deception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 500 sp. Smoky quartz (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Aldous Acton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing a long, green cloak. He has moderate length blonde hair. This gray eyed northerner is not easily forgotten.

Personality: Aldous is depressed about a lot of things. He tends to be a nihilist. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the north to a Bricklayer, Aldous learned a great deal about his father's area of expertise. Cursed with vampirism at a very young age, Aldous has worked very hard to control his curse. He ran away from his former home and has been making his living as a Bricklayer for the past few years.

Motivation: An old rival family wants him found; and sabotage a competitor

Flaws: Depressed, Fearful, Disease. Bonds: Job, Family. Occupation: Bricklayer

Voice: High pitched and raspy

Attributes [hide]

Aldous Acton, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)12 (+1) 16 (+3)17 (+3)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 10 pp.


Social Check DCs


Randal Churchill, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears a tan tunic with pastel highlights, and long black pants that bunch up around his shoes. With a patchy silver beard and wild silver hair. His blue eyes peer out from beneath his small tan hat.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in the east, but his parents moved at a very young age to the west. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Randal never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day

Flaws: Mundane. Bonds: In love, Immigrant, Rich, Criminal record. Occupation: Roofer

Voice: Hissing voice

Attributes [hide]

Randal Churchill, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)15 (+2) 16 (+3)13 (+1)
Skills Athletics +5, Religion +4
Senses Passive Perception 13
Languages Common, Gnoll, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. 1 Everburning torch. 1 Everburning torch. 1 Smokesticks.


Social Check DCs

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