Hugh Bing, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who likes to wear white tank tops with pastel pants. His hair is greying and his face has many wrinkles. His eyes are violet and he is always smoking a pipe.
Personality: Hugh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born to a pair of adventurers, Hugh grew up listening to his mother's many stories. Hugh was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Armorer. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and expand his business
Ideals: Extrovert, Entrepeneur. Bonds: Adventurer, Immigrant, Job. Occupation: Armorer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: White opal (900 gp).
Kody Milton, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively, and carries hand crossbows. He has a very tight haircut. His violet eyes dart from person to person.
Personality: He is overprotective of those who hire his services. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kody fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To protect his home; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Attractive, Guardian. Occupation: Guard
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: Pink pearl (160 gp). Silver pearl (160 gp). Rock crystal (70 gp).
William Branson, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a white costume with the symbols of the four houses of cards on his torso. His golden hair is matted, messy, and big. He wears large thick round spectacles.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: When he was but 4 years old his parents immigrated from the east. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.
Motivation: To prove his worth to the world; and he desires power and/or immortality
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Poor, Immigrant. Occupation: Cartwright
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 1600 sp.
Shane Kensley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His long auburn hair reaches down to his waist. He is baby faced.
Personality: His tongue was cut out and he uses sign language. Shane enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born in a small forest village. Through the years after Shane was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Shane's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Shane and his spouse have recently divorced.
Motivation: Retire the richest man in the north; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Disease, Hedonist, Antagonistic. Bonds: Nature. Occupation: Laborer
Voice: High pitched, excited
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 13 (+1) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Infernal, Orc
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Bullseye lantern. 1 Hourglass. 1 Healer’s kit.
Ralf Hayley, Male Human [Permalink]
Personal [hide]
Description: He wears a green collared shirt and blue pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He is portly but not overly obese. His red hair is singed and shortened. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born to a Sage, his mother struggled to pay the bills. His homeland was ravaged by war and he spent much of his life rebuilding it. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the west; and meet up once more with his childhood friend
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, PTSD. Bonds: Poor. Occupation: Painter
Voice: Uses sign language
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!