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NPC Generator

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Advanced [show]


John Adley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who has a large pastel mantle and cape that has been intricately interwoven into his tan robe. His long red hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He uses divination through singing.

History: He was born in the east, but his parents moved at a very young age to the south. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Religious. Occupation: Miner

Voice: Dark and ominous

Attributes [hide]

John Adley, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 6 (-2)17 (+3) 12 (+1)10 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Ignan, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. 1 Masterwork Heavy wooden shield. 1 Masterwork Light steel shield. 1 Masterwork studded leather. 1 Breastplate.


Social Check DCs


Heward Law, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he prefers to wear flannel. He wears his golden hair down. He wears crescent spectacles with a black brim.

Personality: Heward speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was very strict, and drilled into him lessons on being the perfect gentleman. Since then, he has sought to make the best of life.

Motivation: An old rival family wants him found; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Optimist. Bonds: Slave, Family. Occupation: Mason

Voice: Timid voice

Attributes [hide]

Heward Law, Male Human Fighter 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)10 (+0) 12 (+1)7 (-2)
Skills Nature +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 40000 cp. Golden yellow topaz (1500 gp). Blue sapphire (700 gp). Black star sapphire (700 gp). Freshwater pearl (15 gp).


Social Check DCs


Bertram Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a lot of dark rich colors, with gold accents. He keeps his long black hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Bertram was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Bertram's mother didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and doesn't want to be a butcher and was forced into it by his family

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Butcher

Voice: Booming voice

Attributes [hide]

Bertram Mitchell, Male Human Fighter 4
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)13 (+1) 18 (+4)15 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 24000 sp. 1 Minor magic item.


Social Check DCs


Chad Ashley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears very tight pants and wife beaters, though occasionally he sports a violet coat. His auburn hair is braided into rings. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: From birth he was tutored by a cruel and relentless mentor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to travel the world and help people.

Motivation: Retire the richest man in the south; and to reunite with his absent father

Ideals: Philantrophist, Entrepeneur. Flaws: Addict, Antagonistic. Bonds: Mentor. Occupation: Baker

Voice: Hissing voice

Attributes [hide]

Chad Ashley, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)13 (+1) 17 (+3)11 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs


Lance Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is renowned for his bright black suits and hats. Beneath his clothing is a huge mess of scar tissue. His brown hair is knotted and matted. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to loving parents in a slum to the west. Lance liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted necromantic powers by his dying sister.

Motivation: Doesn't want to be a Unemployed and was forced into it by his family; and find a way to reverse the transformation of his sister

Ideals: Philantrophist, Gifted. Bonds: Slave, Poor, Nature, Family. Occupation: Unemployed

Voice: Thin and wheezing

Attributes [hide]

Lance Yeardley, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)16 (+3) 12 (+1)16 (+3)
Skills Arcana +5, Stealth +3
Senses Passive Perception 11
Languages Common, Abyssal, Gnome, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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