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NPC Generator

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Advanced [show]


Roland Kelsey, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is short and auburn. His eyes, though not visible through his cowl, are hazel.

Personality: This man loves music and to teach people music more than just about anything. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to loving parents in a slum to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his music dream.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Artistic, Fighting. Bonds: Attractive, Religious, Poor. Occupation: Hunter

Voice: Spits and sputters

Attributes [hide]

Roland Kelsey, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 7 (-2)12 (+1) 13 (+1)9 (-1)
Skills Athletics +1, Intimidation +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Thomas Garrick, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His golden hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Cocky and sure of himself, he believes he is the best Slave Trader born in the past three hundred years. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: From birth he was tutored by a cruel and relentless mentor. Like his mother and his sister before him, after school he went straight into learning to become a Slave Trader. He's also a talented Mortician, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and wants to work out more often

Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Job, Mentor. Occupation: Slave Trader

Voice: Speaks with squeezed throat

Attributes [hide]

Thomas Garrick, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)8 (-1) 13 (+1)10 (+0)
Skills Insight +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Fire opal pendant on a fine gold chain (900 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Justin Westcott, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a grey coat over a white low-cut shirt, and a broad hat upon his head. He keeps his white hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Calm and collected, he is a well trained Adventurer. He works hard and plays hard.

History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and wants to open a new tavern

Ideals: Athletic. Flaws: Hedonist, Insane. Bonds: Job, Poor. Occupation: Adventurer

Voice: Posh accent

Attributes [hide]

Justin Westcott, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)9 (-1) 9 (-1)10 (+0)
Skills Insight +1, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1 Half-Plate.


Social Check DCs


Drogo Coombs, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He enjoys reading and quiet.

History: Drogo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Entrepeneur, Logical. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Barber

Voice: Speaks with back of mouth

Attributes [hide]

Drogo Coombs, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)14 (+2) 12 (+1)8 (-1)
Skills History +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Celestial, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2500 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


William Kirby, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He is tall, broad shouldered and powerfully built. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has always had a great fascination with Human culture. He misses his home and complains about the freezing weather, even in summer.

History: William was born in the east. At a young age he loved to build and create. In his 14th year, his parents were killed by a dire rats raid, leaving William alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Many dire rats want him driven away; and a strong sense of loyalty to human people

Ideals: Persistence. Flaws: Insomniac, Racist. Bonds: Immigrant, Enemies. Occupation: Sage

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

William Kirby, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 16 (+3)10 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Hematite (5 gp). Peridot (20 gp).


Social Check DCs

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