Guy Enfield, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His hair is blonde and curly. His eyes, though not visible through his cowl, are hazel.
Personality: He is witty, but his monotone delivery comes off as unnerving His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Guy is combative with any and all who dare try his patience in the slightest.
History: Guy lived on a farm with his mother, near the main road leading to a nearby town. Guy abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to raise his children well; and to reunite with his absent mother
Ideals: Joker, Justice. Bonds: Family, Adventurer. Occupation: Cartwright
Voice: German accent
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 10 (+0) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp.
Ralf Compton, Male Human [Permalink]
Personal [hide]
Description: He wears a blue vest and prefers black and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a slight overbite and is overall scrawny. His brown hair is greasy and uncared for. He has a tattooed face.
Personality: He is very quiet and rarely speaks above a whisper. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born at the edge of vast island. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Nature, Rich. Occupation: Slave Trader
Voice: Excited and jittery
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 18 (+4) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Draconic, Elven, Giant, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Raymond Rodney, Male Human [Permalink]
Personal [hide]
Description: He wears a violet collared shirt and black pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.
Personality: Calm and collected, he is a well trained Soapmaker. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: When he was but 3 years old his parents immigrated from the north. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new soapmaker responsibilities is difficult
Ideals: Entrepeneur, Logical. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Soapmaker
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp.
Ernest Webley, Male Human [Permalink]
Personal [hide]
Description: A 5'3" southern man, he wears rags and sports a simple walking cane. He has a long blonde beard with little hanging trinkets. His fierce gray eyes like to dwell on things.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He would rather hide behind his crafts than deal with other people.
History: He was born in the south, but his parents moved at a very young age to the west. His first spouse was a Architect, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.
Motivation: To unite with his brother; and marry his brother to traveling adventurers
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Family. Occupation: Body Guard
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Auran, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 13000 cp.
Solomon Whitby, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is white and curly. He has several tiny jet earrings on each ear.
Personality: He is fixated on the number 33. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also has developed a complete distrust of the Layabout profession.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Layabout, but he got bored and became a Junk Dealer. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Rich, Job. Occupation: Junk Dealer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Just what you see.
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