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Advanced [show]


Gerard Clapham, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears light armors faded through time and improper care. He sports a flattop hair cut. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He has always had a great fascination with Human culture. He plays an instrument quite well.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Gerard and his spouse have recently divorced.

Motivation: Human compassion; and he's repulsed by the pc

Ideals: Artistic. Flaws: Ugly, Racist, Antagonistic. Occupation: Jeweler

Voice: Strong lisp

Attributes [hide]

Gerard Clapham, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)11 (+0) 14 (+2)13 (+1)
Skills Intimidation +3, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 44000 sp. 1 Minor magic item.


Social Check DCs


Charles Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear white clothing when he does not wear armor. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has always had a great fascination with Human culture. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A powerful necromancer made him what he is. As a young adult he joined a group advocating for an improvement in Human conditions. He ran away from his former home and has been making his living as a Blacksmith for the past few years.

Motivation: He feels kind of lost in life; and he'd like to take his coworkers down a peg

Ideals: Optimist. Flaws: Insane, Racist, Depressed. Bonds: Mentor, Job. Occupation: Blacksmith

Voice: Thin and wheezing

Attributes [hide]

Charles Marleigh, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 14
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 17 (+3)17 (+3) 12 (+1)15 (+2)
Skills Animal Handling +3, History +5
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Giant
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 29000 sp. Banded agate (13 gp). Citrine (80 gp). 1 Minor magic item.


Social Check DCs


Richard Cason, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his auburn hair up in a very large beehive style do. This hazel eyed southerner is not easily forgotten.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent mother

Ideals: Joker, Artistic. Flaws: Ugly, Disease. Bonds: Poor, Family. Occupation: Roofer

Voice: Speaks in third person

Attributes [hide]

Richard Cason, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)16 (+3) 11 (+0)10 (+0)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 10
Languages Common, Draconic, Halfling, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: 300 gp.


Social Check DCs


Drogo Elton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His auburn hair is knotted and matted. His eyes, though not visible through his cowl, are green.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in a small village he learned the ways of the warrior from his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Spy.

Motivation: To reunite with his old friends; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Bonds: Religious, Job, Adventurer. Occupation: Spy

Voice: Ums and uhs a lot

Attributes [hide]

Drogo Elton, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)15 (+2) 6 (-2)7 (-2)
Skills Intimidation +0, Nature +4
Senses Passive Perception 8
Languages Common, Terran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Gilbert Sydney, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He is bald on top and has large blonde tufts of hair around his ears. His brown eyes have a joyful gleam in them most of the time.

Personality: He loves telling others what to do and how they should feel about things. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.

History: He was born blind and as such lacked many opportunities for work. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Opinionated, Persistence. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Locksmith

Voice: High pitched and raspy

Attributes [hide]

Gilbert Sydney, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)8 (-1) 4 (-3)15 (+2)
Skills Persuasion +4
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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