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NPC Generator

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Advanced [show]


Jocelyn Clifford, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and is well dressed, but even with his fine clothing he looks run-down. His left leg appears badly burned and disfigured. His auburn hair is styled in orderly dreadlocks. He has a tattooed face.

Personality: A deeply religious man he believes everything happens for a reason. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Jocelyn lived on a farm with his mother, near the main road leading to a nearby town. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered drow who tried to eat his hand. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister; and his religion dominates his actions

Ideals: Joker. Bonds: Religious, Family, Enemies. Occupation: Servant

Voice: Sounds elderly

Attributes [hide]

Jocelyn Clifford, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)15 (+2) 10 (+0)15 (+2)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Aquan, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Chad Brandon, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears silk and lounges about seductively. His hair is long and blonde with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Abrasive and pushy, he has a hard time making friends. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the east. Through the years after Chad was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Chad's father didn't care for him much, and the feeling was mutual. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Flaws: Insane, Antagonistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Mason

Voice: Speaks with lips pursed

Attributes [hide]

Chad Brandon, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)10 (+0) 13 (+1)17 (+3)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Fire opal (500 gp).


Social Check DCs


Clerebold Crawford, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears light armors faded through time and improper care. His tied-back hair is auburn. His eyes are hazel and beady.

Personality: He speaks before he thinks and is too direct. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Butcher business at a young age. He was taken from his home at a very young age. He became a Butcher soon after.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Ugly, Impulsive. Bonds: Job, Slave. Occupation: Butcher

Voice: Complex vocabulary, royal

Attributes [hide]

Clerebold Crawford, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 16 (+3)11 (+0) 15 (+2)15 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Gilbert Dryden, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a well pressed and immaculate suit (or dress). He keeps his red hair in a pixie cut. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: The child of eastern immigrants he idolized his father. He dropped out of school before completing his studies. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Optimist, Gifted, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Mercenary

Voice: Hollow voice

Attributes [hide]

Gilbert Dryden, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)12 (+1) 11 (+0)10 (+0)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Guy Barlow, Male Human [Permalink]

Personal [hide]

Description: He has a large yellow mantle and cape that has been intricately interwoven into his tan robe. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.

Personality: Cocky and sure of himself, he believes he is the best Glassblower born in the past three hundred years. He is lazy, self-centered, vain, and jealous.

History: His mother raised him in a mountain cabin. When Guy reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now owns his own business.

Motivation: Expand his business.

Flaws: Ugly, Selfish. Bonds: Job, Nature, Military. Occupation: Glassblower

Voice: Draws out vowels

Attributes [hide]

Guy Barlow, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)12 (+1) 16 (+3)9 (-1)
Skills Arcana +3, Nature +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs

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