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NPC Generator

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Advanced [show]


Cory Tinley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is physically well-built. He wears his auburn hair down. His eyes are brown and he is always smoking a pipe.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised in a white middle class family as the only child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.

Motivation: To end his boredom; and he is greedy

Ideals: Impeccable. Flaws: Antagonistic, Mundane. Bonds: Rich, Mentor. Occupation: Fletcher

Voice: Dutch accent

Attributes [hide]

Cory Tinley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)15 (+2) 10 (+0)10 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 10
Languages Common, Sylvan, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Anthony Spaulding, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears light armors faded through time and improper care. His blonde hair is cut short with large spiked bangs in the front. He has blue eyes and a grey hat with a blue feather.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to loving parents in a slum to the north. Anthony was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Anthony decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Ideals: Logical. Flaws: Shy. Bonds: Criminal record, Poor. Occupation: Adventurer

Voice: Mumbles to self between sentences

Attributes [hide]

Anthony Spaulding, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 12 (+1)12 (+1) 9 (-1)11 (+0)
Skills History +3, Intimidation +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 1 Silk rope. 1 Bullseye lantern. 1 Healer’s kit.


Social Check DCs


Ernest Wheatley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear tan clothing when he does not wear armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a long white beard with little hanging trinkets. His eyes are hazel and he is always smoking a pipe.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has had some formal painting training, and achieved minor success. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes; and he's repulsed by the pc

Ideals: Impeccable, Artistic. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Servant

Voice: Russian accent

Attributes [hide]

Ernest Wheatley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)9 (-1) 13 (+1)11 (+0)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Chalcedony (70 gp). Malachite (14 gp).


Social Check DCs


Drogo Astley, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He dresses in green turtlenecks beneath a tan coat with brown slacks. His whole body is exceptionally muscular. He has moderate length white hair. He has a tattooed face.

Personality: He has always had a great fascination with Human culture. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Due to his spouse's obsession with being a Priest they were divorced and he won custody of their son. He worked as a Fletcher, and he later adopted a second son.

Motivation: A strong sense of loyalty to Human people; and wants to raise his children well

Ideals: Extrovert. Flaws: Racist. Bonds: Immigrant, Rich, Family. Occupation: Fletcher

Voice: American accent

Attributes [hide]

Drogo Astley, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)12 (+1) 11 (+0)15 (+2)
Skills Acrobatics +1, Religion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +3

Possessions: 400 gp. Black pearl (200 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Robert Davenport, Male Human [Permalink]

Personal [hide]

Description: This man wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. He is muscular with a powerful set of arms. His brown hair is singed and shortened. His blue eyes peer out from beneath his wide-brimmed grey hat.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He enjoys reading and quiet.

History: Born in the north to a Painter, Robert learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has worked as a Painter like his father before him.

Motivation: Sabotage a competitor; and retire the richest man in the north

Ideals: Logical, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Painter

Voice: Smoker's lung

Attributes [hide]

Robert Davenport, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)9 (-1) 11 (+0)10 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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