Wymar Quinton, Male Human [Permalink]
Personal [hide]
Description: 6'0" and muscular, this southern man wears a weathered and beat up set of banded mail beneath an oversized red coat. He has styled his black hair well, parting it to the left. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Wymar is combative with any and all who dare try his patience in the slightest.
History: Born in the south to a Banker, Wymar learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Banker job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Job. Occupation: Banker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 8 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 7 (-2) | 7 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1800 sp. Solid gold idol (200 gp). Sapphire pendant on gold chain (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Theobald Morley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a brown broad hat and brown clothes. He wears a colorful flower in his golden hair. His eyes are likewise amber. His teeth are white and perfect.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Theobald never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He wants revenge against orcs; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, In love, Enemies. Occupation: Ruler
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 400 gp.
Trym Bentham, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His skin is fair and his fingers are delicate and long. His hair is auburn and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is extraordinarily eccentric. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Fletcher mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep.
Flaws: Ugly, Insomniac, Insane, Fearful, Disease. Occupation: Servant
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. Banded agate (8 gp). 1 Minor magic item.
Kody Addington, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is well dressed, constantly wearing a red suit, brown shirt, and white tie. He wears a colorful flower in his blonde hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: Born in the south his family was never financially stable. He was taken as a slave by a traveling circus and forced to perform Since then, he has sought to make the best of life.
Motivation: Further expansion of business.
Ideals: Optimist, Artistic. Bonds: Poor, Attractive, Slave. Occupation: Spy
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Masterwork Thieves’ tools.
Dustin Wilberforce, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His hair is always cut to a buzz. His eyes are brown and he is always smoking a pipe.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was always a brilliant, if unscrupulous mind. Dustin was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Shoemaker. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it.
Ideals: Philantrophist, Logical. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Shoemaker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 16 (+3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Sylvan, Undercommon, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. 1 Silver holy symbol.
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