William Roscoe, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and he perpetually has his lance ready. His red hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: He is happy with his job as a Baker. He turns his eye from what people do, preferring to live and let live. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: The child of a Guard, who enjoyed hunting, William was taken on many hunting expeditions. William was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. William decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He feels threatened by others; and he is a bit of a kleptomaniac
Ideals: Fighting. Flaws: Fearful. Bonds: Job, Nature, Criminal record. Occupation: Baker
Voice: Sensual and smooth
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 15 (+2) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: Pink pearl (130 gp). Chrysoprase (20 gp). Tourmaline (130 gp).
Trym Shirley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. His blonde hair is slicked back into a classic pompadour. His eyes are amber and catlike.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He works hard and plays hard.
History: From birth he was tutored by a cruel and relentless mentor. Trym was born on a far northern island where he grew up under the tutelage of his mother, an expert Scribe. He left for the north, certain he would find work there.
Motivation: To settle down with his crush; and wants his loneliness to end
Flaws: Antagonistic, Hedonist. Bonds: Mentor, Immigrant, Has a crush. Occupation: Scribe
Voice: Squeaky
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
Possessions: 40000 cp.
Arnold Kendall, Male Human [Permalink]
Personal [hide]
Description: A 5'1" northern man, he is wearing a tight red one piece outfit complete with pants, hood, and a cape. His hair, while still mostly silver, has prominent grey streaks. His eyes are amber.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He uses divination through singing.
History: Gifted from a young age, Arnold studied abroad. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the north, certain he would find work there.
Motivation: To prove his worth to the world; and his religion dominates his actions
Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Religious, Immigrant. Occupation: Courier
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 12000 cp. Blue sapphire (600 gp). Zircon (80 gp). Bloodstone (80 gp).
William Kelsey, Male Human [Permalink]
Personal [hide]
Description: A 5'8" eastern man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His long black hair reaches down to his waist. His blue eyes are passionate and lively.
Personality: He is mildly Human supremacist, though he does not identify as such. He receives visions of the future at random moments
History: He was raised in a white middle class family as the only child. Through the years after William was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. William's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Gifted. Flaws: Racist, Mundane, Antagonistic. Bonds: Job. Occupation: Bricklayer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 11 (+0) | 18 (+4) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Infernal, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: Amber (60 gp).
Godfrey Berkeley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears bulky yellow painted plate armor. His brown hair is kept up in a ponytail inside a Stetson hat. He has a dull look in his violet eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He feeds upon the attention of others.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the south; and he is currently in port desperately looking for someone to get him out
Ideals: Entrepeneur. Flaws: Shy. Bonds: Poor, Attractive, Slave. Occupation: Bather
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1400 sp.
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