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NPC Generator

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Advanced [show]


Thomas Denholm, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a brown coat over a black low-cut shirt, and a broad hat upon his head. His black hair is cut short with large spiked bangs in the front. This brown eyed westerner is not easily forgotten.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Further he is a bit of a stoner and is frequently out of it.

History: He was born in the west, but his parents moved at a very young age to the east. His homeland was ravaged by war and he spent much of his life rebuilding it. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy; and money/treasure

Ideals: Joker. Flaws: Addict, PTSD. Bonds: Immigrant, Rich. Occupation: Gardener

Voice: Speaks with a cold

Attributes [hide]

Thomas Denholm, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)16 (+3) 10 (+0)9 (-1)
Skills Acrobatics +2, Animal Handling +2
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Clerebold Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of sapphire and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair is still thick. His eyes are a pleasant blue.

Personality: He is business-like. He takes instructions and follows them to the letter. He also has developed a complete distrust of the Dyer profession.

History: He served in the navy to pay for his family's outstanding loans. When Clerebold reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: Sabotage a competitor; and he is greedy

Ideals: Professionalism. Bonds: Rich, Job, Military. Occupation: Armorer

Voice: Speaks in third person

Attributes [hide]

Clerebold Dayton, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 14 (+2)11 (+0) 13 (+1)9 (-1)
Skills Religion +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Shane Ashley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a black coat over a grey low-cut shirt, and a top hat upon his head. He is an epitome of beauty. He wears his white hair down. His violet eyes have a joyful gleam in them most of the time.

Personality: Calm and collected, he is a well trained Map Maker. He feeds upon the attention of others.

History: Sold as a small child to a necromancer, Shane was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He has been saving his money to try and buy his brother's freedom.

Motivation: His religion dominates his actions; and expand his business

Bonds: Attractive, Job, Mentor, Family, Religious. Occupation: Map Maker

Voice: Eastern European accent

Attributes [hide]

Shane Ashley, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)14 (+2) 8 (-1)10 (+0)
Skills Insight +1, Investigation +4
Senses Passive Perception 9
Languages Common, Terran, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 29000 sp.


Social Check DCs


Percival Lester, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears a weathered and beat up set of banded mail beneath an oversized yellow coat. His left hand appears badly burned and disfigured. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Percival was born in the south. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Persistence. Flaws: Ugly, Antagonistic. Occupation: Detective

Voice: Farmer accent

Attributes [hide]

Percival Lester, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)16 (+3) 9 (-1)9 (-1)
Skills Acrobatics +1, Performance +1
Senses Passive Perception 9
Languages Common, Aquan, Gnoll, Goblin
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 47000 sp. 1 Minor magic item.


Social Check DCs


Frederick Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a long silver beard with little hanging trinkets. He wears a mask on his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not trust anyone and sleeps with one eye open.

History: Frederick was born the youngest of three triplets. He worked as a nervous Hunter and found it very stressful. Due to his spouse's obsession with being a Fisher they were divorced and he won custody of their son. He worked as a Hunter, and he later adopted a second son.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Flaws: Depressed, Insomniac. Bonds: Family, Job, Adventurer. Occupation: Hunter

Voice: Loud with bravado

Attributes [hide]

Frederick Hallewell, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 13 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 7 (-2)19 (+4) 16 (+3)14 (+2)
Skills Arcana +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Infernal, Terran, Aquan, Draconic
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. Black pearl (1200 gp). Red-brown spinel (160 gp). Malachite (9 gp). 3 Antitoxin. 3 Antitoxin.


Social Check DCs

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